Revert lua engine UserData policy

This commit is contained in:
Filip Maj 2022-02-05 18:19:40 -05:00
parent 8d647ae6b0
commit f574f5b103

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@ -65,9 +65,8 @@ namespace Meteor.Map.lua
luaTimer = new Timer(new TimerCallback(PulseSleepingOnTime), luaTimer = new Timer(new TimerCallback(PulseSleepingOnTime),
null, TimeSpan.Zero, TimeSpan.FromMilliseconds(50)); null, TimeSpan.Zero, TimeSpan.FromMilliseconds(50));
UserData.RegistrationPolicy = InteropRegistrationPolicy.Automatic; //UserData.RegistrationPolicy = InteropRegistrationPolicy.Automatic;
/*
UserData.RegisterType<LuaEngine>(); UserData.RegisterType<LuaEngine>();
UserData.RegisterType<Player>(); UserData.RegisterType<Player>();
UserData.RegisterType<Command>(); UserData.RegisterType<Command>();
@ -81,7 +80,6 @@ namespace Meteor.Map.lua
UserData.RegisterType<Director>(); UserData.RegisterType<Director>();
UserData.RegisterType<WorldManager>(); UserData.RegisterType<WorldManager>();
UserData.RegisterType<WorldMaster>(); UserData.RegisterType<WorldMaster>();
*/
} }
public static LuaEngine GetInstance() public static LuaEngine GetInstance()