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	Fixed bug where DB writing for equipment would be toggled off if gearset was nil for some reason. Added in a property change to get the bottom class icon to refresh showing the new class.
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		| @@ -77,6 +77,7 @@ function loadGearset(player, classId) | ||||
| 	gearset = player:getGearset(classId); | ||||
| 	 | ||||
| 	if gearset == nil then | ||||
| 		player:getEquipment():ToggleDBWrite(true); | ||||
| 		return; | ||||
| 	end | ||||
| 	 | ||||
|   | ||||
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