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Added more helper methods and constants for inventory item.
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@ -6,8 +6,17 @@ namespace FFXIVClassic_Map_Server.dataobjects
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class InventoryItem
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class InventoryItem
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{
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{
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public const byte DEALINGMODE_NONE = 0;
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public const byte DEALINGMODE_NONE = 0;
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public const byte DEALINGMODE_ATTACHED = 1;
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public const byte DEALINGMODE_REFERENCED = 1;
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public const byte DEALINGMODE_PRICE = 2;
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public const byte DEALINGMODE_PRICED = 2;
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public const byte TAG_EXCLUSIVE = 0x3;
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public const byte TAG_DEALING = 0xC9;
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public const byte TAG_ATTACHED = 0xCA;
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public const byte TYPE_SINGLE = 12;
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public const byte TYPE_STACK = 13;
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public const byte TYPE_SEEK_ITEM = 20;
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public const byte TYPE_SEEK_REPAIR = 30;
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public ulong uniqueId;
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public ulong uniqueId;
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public uint itemId;
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public uint itemId;
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@ -29,17 +38,17 @@ namespace FFXIVClassic_Map_Server.dataobjects
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public class ItemModifier
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public class ItemModifier
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{
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{
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public uint durability;
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public uint durability = 0;
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public ushort use = 0;
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public ushort use = 0;
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public uint materiaId = 0;
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public uint materiaId = 0;
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public uint materiaLife = 0;
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public uint materiaLife = 0;
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public byte mainQuality;
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public byte mainQuality = 0;
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public byte[] subQuality = new byte[3];
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public byte[] subQuality = new byte[3];
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public uint polish;
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public uint polish = 0;
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public uint param1;
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public uint param1 = 0;
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public uint param2;
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public uint param2 = 0;
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public uint param3;
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public uint param3 = 0;
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public ushort spiritbind;
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public ushort spiritbind = 0;
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public byte[] materiaType = new byte[5];
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public byte[] materiaType = new byte[5];
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public byte[] materiaGrade = new byte[5];
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public byte[] materiaGrade = new byte[5];
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@ -185,5 +194,42 @@ namespace FFXIVClassic_Map_Server.dataobjects
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return data;
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return data;
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}
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}
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public void SetExclusive(bool isExclusive)
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{
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tags[0] = isExclusive ? TAG_EXCLUSIVE : (byte)0;
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}
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public void SetHasAttached(bool isAttached)
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{
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tags[0] = isAttached ? TAG_ATTACHED : (byte)0;
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}
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public void SetDealing(byte mode, uint price)
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{
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if (tags[0] == TAG_EXCLUSIVE)
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return;
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tags[0] = TAG_DEALING;
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tagValues[0] = mode;
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if (dealingMode != DEALINGMODE_REFERENCED)
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{
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dealingVal = 1;
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dealingMode = DEALINGMODE_PRICED;
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dealingAttached1 = 1;
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dealingAttached2 = itemId;
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dealingAttached3 = price;
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}
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}
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public void SetAttachedToSlot(ushort package, ushort slot)
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{
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dealingVal = 1;
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dealingMode = DEALINGMODE_REFERENCED;
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dealingAttached1 = (uint)((ushort)package << 16) | slot;
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dealingAttached2 = 0;
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dealingAttached3 = 0;
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}
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}
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}
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}
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}
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