Filip Maj
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44e5430fdc
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Implemented equipment and equip graphics. Add some zone callbacks and "first start" functionality. Added playtime.
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2016-03-06 17:55:42 -05:00 |
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Filip Maj
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c6ac8b2f14
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Fixed an error in the netcode that would cause the client to d/c on partial packets. Set buffer size to 0xFFFF due to disconnect on really large packets (ie gm packet). Implemented support ticket packets.
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2016-02-16 22:53:53 -05:00 |
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Filip Maj
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df2ac1fb32
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Added all the inventory packets, and implemented add and get inventory from the db to the server. Inventory at login is now connected to the db!
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2016-02-11 22:14:40 -05:00 |
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Filip Maj
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aeef4f5616
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Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets.
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2015-12-29 01:20:46 -05:00 |
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Filip Maj
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0a6b005a0c
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Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console.
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2015-11-27 00:42:35 -05:00 |
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Filip Maj
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7c22cece93
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Removed unused incoming stream code.
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2015-10-15 17:04:04 -04:00 |
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Filip Maj
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b17a86ba2c
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Added more packet creators to the actor class. Made sendPacketQueue private to avoid confusion. Added zone stuff to test multiplayer.
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2015-10-13 19:15:44 -04:00 |
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Filip Maj
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46c4c26d01
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Initial Commit.
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2015-09-25 18:52:25 -04:00 |
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