Filip Maj
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9fd0e96b0e
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Added AGPL license to the whole codebase. All other devs who's code is in the project as of June 2019 came to agreement that they were fine to add this license to the project; Demo, Devi, Jorge, Azia, Shozokui, Dude22072.
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2019-06-17 23:21:36 -04:00 |
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Filip Maj
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3066efeebb
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Cleanup the messy imports.
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2019-05-06 13:39:24 -04:00 |
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Filip Maj
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1d3dd99414
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Got linkshell creation working.
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2018-04-10 01:07:11 -04:00 |
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Filip Maj
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7c4091a196
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Finished refactoring Map Server. Clear of syntax errors.
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2017-06-27 16:55:14 -04:00 |
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Filip Maj
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dbaea65c19
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Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice.
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2017-06-19 16:30:04 -04:00 |
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Filip Maj
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9bc3fc8dd7
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Setting the active linkshell now works.
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2017-01-09 23:12:56 -05:00 |
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Filip Maj
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771b5b6d81
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LS kicking and leaving work.
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2017-01-09 00:12:11 -05:00 |
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Filip Maj
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61e4effd74
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Started implementing LS management. Rank change works.
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2017-01-08 23:13:15 -05:00 |
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Filip Maj
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108d8be013
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Linkshell inviting completed.
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2017-01-08 21:42:43 -05:00 |
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Filip Maj
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5d494255ad
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Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!
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2017-01-02 14:35:11 -05:00 |
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Filip Maj
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5af1f6dba6
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Relation group work.
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2017-01-02 11:47:14 -05:00 |
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Filip Maj
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6ba1f968c3
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Party leave/disband done.
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2016-12-22 14:47:24 -05:00 |
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Filip Maj
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2b10221a75
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Party sync is done. Finished kick/promote code. Client is now always at the top of pt list.
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2016-12-21 21:49:50 -05:00 |
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Filip Maj
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506bcbaf87
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Added missing opcodes.
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2016-12-21 20:04:33 -05:00 |
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Filip Maj
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16c9b741bf
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Kicked/Promote leader added but broke login. D/Cing now.
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2016-12-21 18:02:50 -05:00 |
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Filip Maj
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ae38ee1bc1
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Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
# Conflicts:
# FFXIVClassic Map Server/WorldManager.cs
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2016-12-21 08:28:24 -05:00 |
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Filip Maj
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bf9095822e
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Got party leader working. Added linkshell world/zone requests.
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2016-12-21 08:27:23 -05:00 |
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Filip Maj
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2bdc238bc2
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Added party sync packet which will sync member info between world/zone servers.
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2016-12-20 19:17:50 -05:00 |
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Filip Maj
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4ce4647a75
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If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server.
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2016-12-03 14:00:24 -05:00 |
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Filip Maj
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e30831fdc5
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Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.
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2016-12-03 12:19:59 -05:00 |
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