Filip Maj 
							
						 
					 
					
						
						
							
						
						69f7fb5e47 
					 
					
						
						
							
							Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.  
						
						
						
						
					 
					
						2017-07-09 18:38:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						fc0c504c28 
					 
					
						
						
							
							Merge branch 'packet_actortarget_rewrite' into guildleve  
						
						
						
						
					 
					
						2017-06-29 11:39:02 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						33e580ed38 
					 
					
						
						
							
							Removed redundant queuepacket func.  
						
						
						
						
					 
					
						2017-06-27 21:40:49 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3370309dd0 
					 
					
						
						
							
							Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.  
						
						
						
						
					 
					
						2017-06-27 21:08:30 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4aa3a444d0 
					 
					
						
						
							
							Messages for the Aetheryte Node appearing.  
						
						
						
						
					 
					
						2017-06-27 20:17:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7c4091a196 
					 
					
						
						
							
							Finished refactoring Map Server. Clear of syntax errors.  
						
						
						
						
					 
					
						2017-06-27 16:55:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c09471ed43 
					 
					
						
						
							
							GL completion animation will only play to self now.  
						
						
						
						
					 
					
						2017-06-26 00:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						fc96dac7c7 
					 
					
						
						
							
							Fixed work values being totally wrong for guildleves. Added Add/Remove GL command.  
						
						
						
						
					 
					
						2017-06-25 23:35:55 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b5db036d71 
					 
					
						
						
							
							Abandoning/Completing GLs now marks them correctly in the Journal.  
						
						
						
						
					 
					
						2017-06-25 23:02:20 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e5afe8791b 
					 
					
						
						
							
							Implemented the ending portion of the guildleve.  
						
						
						
						
					 
					
						2017-06-25 22:43:15 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						019e305525 
					 
					
						
						
							
							Fixed redundant looping when removing/finishing a director. Fixed issue where packets to delete content group wouldn't send. Fixed issue where ContentGroups/Directors weren't clearing after deletion causing a growing amount of zombie groups/directors.  
						
						
						
						
					 
					
						2017-06-25 14:52:32 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						875b76634a 
					 
					
						
						
							
							Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code.  
						
						
						
						
					 
					
						2017-06-25 14:25:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c78fa033af 
					 
					
						
						
							
							Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.  
						
						
						
						
					 
					
						2017-06-24 17:14:18 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8fb4910320 
					 
					
						
						
							
							Fixed work values not updating. GL UI now shows up though it isn't configured.  
						
						
						
						
					 
					
						2017-06-24 16:58:02 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						186d5b5cc5 
					 
					
						
						
							
							Had a bug where actor id was set to the wrong packet. Will have to also look at this target thing later.  
						
						
						
						
					 
					
						2017-06-24 16:29:13 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8ccd3439c1 
					 
					
						
						
							
							Added marker update method for guildleves.  
						
						
						
						
					 
					
						2017-06-24 15:54:02 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a80c80454b 
					 
					
						
						
							
							Added more work values and guildleve funcs. Also realized target will always == the queuedpacket session. This will make broadcasting packets easier once cleaned up.  
						
						
						
						
					 
					
						2017-06-24 15:47:53 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						eb17da1c89 
					 
					
						
						
							
							Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.  
						
						
						
						
					 
					
						2017-06-24 15:31:42 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						44a76c94af 
					 
					
						
						
							
							Added guildleve helper funcs.  
						
						
						
						
					 
					
						2017-06-24 12:07:27 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8c9ecebae6 
					 
					
						
						
							
							Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.  
						
						
						
						
					 
					
						2017-04-29 20:30:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						718bc28c57 
					 
					
						
						
							
							Implemented "wait" functionality to the lua engine. Lost commits due to screw up.  
						
						
						
						
					 
					
						2017-03-13 14:06:57 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e898c045f7 
					 
					
						
						
							
							Overhaul of the director system and opening quests. Private Areas further implemented as well.  
						
						
						
						
					 
					
						2017-03-07 00:09:37 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f7482781e5 
					 
					
						
						
							
							Rewrote directors so that they can work in the new system. Began adding content groups to the map server.  
						
						
						
						
					 
					
						2017-01-29 11:07:28 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c67f74130f 
					 
					
						
						
							
							Moved packet structures to common.  
						
						
						
						
					 
					
						2016-08-22 10:43:04 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						24f55139dd 
					 
					
						
						
							
							mass replaced all methods to pascal case  
						
						
						
						
					 
					
						2016-06-14 21:29:10 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						8b93abe86e 
					 
					
						
						
							
							servers now log (almost) everything to file  
						
						... 
						
						
						
						- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti) 
						
						
					 
					
						2016-06-09 19:48:06 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f0ec2125ac 
					 
					
						
						
							
							Found out the second weather packet value is a transition time.  
						
						
						
						
					 
					
						2016-05-09 22:19:57 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3d5fa45730 
					 
					
						
						
							
							Merge branch 'develop'  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/Server.cs
#	data/scripts/player.lua
#	scripts/zones/193/npcs/pplStd_11@0C100.lua  
						
						
					 
					
						2016-04-18 13:31:55 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						79eaf5d79e 
					 
					
						
						
							
							Added more quest functions and completed the scripts for Gridania and most of Ul'dah. Up to the battle part that is.  
						
						
						
						
					 
					
						2016-04-17 19:09:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d989ec2a58 
					 
					
						
						
							
							Added two callbacks to the Director; onTalked and onCommand. Split the command and event starts and keep track of them separately.  
						
						
						
						
					 
					
						2016-04-14 08:30:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						108f5aa677 
					 
					
						
						
							
							Fixed crash due to bad constructor for QuestDirectorMan0L001. Unsigned integers will also write out as lua 0-datatype.  
						
						
						
						
					 
					
						2016-04-11 22:49:05 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c0cd7555e1 
					 
					
						
						
							
							-Fixed up the quest flag functions.  
						
						... 
						
						
						
						-Renamed the ActorSpecialGraphicPacket to SetActorQuestGraphic as those icons all have to do with questing.
-Got onSpawn to work and implemented the quest graphics.
-Added new QuestDirector class. 
						
						
					 
					
						2016-04-07 22:34:10 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						597a800599 
					 
					
						
						
							
							More work trying to get the opening cutscene to fire right away.  
						
						
						
						
					 
					
						2016-03-30 20:15:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a30311d12a 
					 
					
						
						
							
							Added director related code to player and packet processor. Cleaned up some debug messages. Added a flag when a player is "zoning in".  
						
						
						
						
					 
					
						2016-03-28 11:31:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						9c28e966f7 
					 
					
						
						
							
							Added director code to player class and actor namespace.  
						
						
						
						
					 
					
						2016-03-23 01:27:12 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						42ba95b69d 
					 
					
						
						
							
							Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances.  
						
						
						
						
					 
					
						2016-02-07 13:05:54 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						789df97d48 
					 
					
						
						
							
							More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk.  
						
						
						
						
					 
					
						2016-01-25 01:10:43 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ea6b1e33c7 
					 
					
						
						
							
							NPCs now spawn and load template from the db.  
						
						
						
						
					 
					
						2016-01-20 23:18:10 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d77344b725 
					 
					
						
						
							
							Multiple zones are now stored on the server and accessed properly.  
						
						
						
						
					 
					
						2016-01-17 11:48:55 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1c845e62e3 
					 
					
						
						
							
							Implemented WeatherDirector , ZoneMaster, and WorldMaster in code. Zone objects has become the ZoneMaster actor object.  
						
						
						
						
					 
					
						2016-01-16 23:03:04 -05:00