Commit Graph

14 Commits

Author SHA1 Message Date
Filip Maj
a264745207 Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
Filip Maj
8c9ecebae6 Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
Filip Maj
e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Filip Maj
c67f74130f Moved packet structures to common. 2016-08-22 10:43:04 -04:00
Tahir Akhlaq
ba13d5798d derp 2016-06-15 00:08:05 +01:00
Tahir Akhlaq
335a59204c Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
2016-06-14 22:54:02 +01:00
Tahir Akhlaq
24f55139dd mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00
Tahir Akhlaq
8b93abe86e servers now log (almost) everything to file
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00
Filip Maj
c9f35a207b Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters. 2016-01-09 18:52:23 -05:00
Filip Maj
fac9d28529 Got warp working. BROKE ACTOR SPAWNING! 2016-01-08 21:37:09 -05:00
Filip Maj
aeef4f5616 Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets. 2015-12-29 01:20:46 -05:00
Filip Maj
f0c914844e Actor speed packet done, actor position packet implemented. 2015-10-06 23:53:14 -04:00
Filip Maj
327dfc656b Implement the actor initial position packet and set state packet. 2015-10-06 23:08:40 -04:00
Filip Maj
46c4c26d01 Initial Commit. 2015-09-25 18:52:25 -04:00