Man0u0 nearly finished. Needs some misc. background actors Id'd and placed, and some additional bug-testing.
Man0u1 still very early. Initial area's actors mostly scripted.
PopulaceCompanyWarp made to look more retail authentic. Can't figure out how to make it not play the 'npc untargeted' sound though like retail.
Music command has second argument for transition type. Added an overloaded function in Player.cs to support this.
Setappearance adjusted to work again on player targets.
DftWil updated to cover near everything.
Re-added shop-related luas that were removed for some reason.
Fix to incorrect skill being given upon changing to a new class for the first time.
* Ported over changes from resharc/ffxiv-classic-server and merged into new branch.
* Changed EquipAbilitiesAtLevel(...) to use the level supplied, instead of GetLevel(), which should fix issue 25.
* Revert "Ported over changes from resharc/ffxiv-classic-server and merged into new branch."
This reverts commit fce3fb5b899c6150230245d73f25255ae2b93549.
Approved-by: Filip Maj <filipmaj@gmail.com>
Adding the rest of the missing item graphics for DOH/DOL weapons. Modified the equip script to also set the correct "special" graphics for the workbenches and such.