Filip Maj 
							
						 
					 
					
						
						
							
						
						76f073d85f 
					 
					
						
						
							
							Got retainer meeting group working and cleaned up retainer instancing. Added a RemoveItemAtSlot with quantity.  
						
						
						
						
							
						
					 
					
						2017-09-09 10:54:40 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						9077c60b96 
					 
					
						
						
							
							Merged in skeletonhorn/ffxiv-classic-server-ai-fork/ai-open (pull request  #4 )  
						
						... 
						
						
						
						Minor changes to fix equipability bugs 
						
						
							
						
					 
					
						2017-09-08 14:22:41 +00:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						645a1fb4fb 
					 
					
						
						
							
							fixed mob loading from db  
						
						... 
						
						
						
						- todo: see todos in code (all 169 of them) 
						
						
							
						
					 
					
						2017-09-07 22:02:02 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						7c30b95c4b 
					 
					
						
						
							
							added some breakpoints to try figure out why mobs arent spawning  
						
						... 
						
						
						
						- fixed spawn table 
						
						
							
						
					 
					
						2017-09-06 00:28:49 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						2bfaf376ef 
					 
					
						
						
							
							moved battlenpc loading to db (still doesnt load for some reason)  
						
						
						
						
							
						
					 
					
						2017-09-05 23:32:57 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						68a2d5f0b9 
					 
					
						
						
							
							stubbed item use state (needs to actually look up the item and get its reuse stuff)  
						
						... 
						
						
						
						- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql)
- added field to server_battle_commands for commands usable by both monsters and players (probably arent any really) 
						
						
							
						
					 
					
						2017-09-05 21:03:38 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5bec522c8e 
					 
					
						
						
							
							Fixed bugs in the new inventory code.  
						
						
						
						
							
						
					 
					
						2017-09-05 15:35:33 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						81d82cd7a8 
					 
					
						
						
							
							Rewrote the inventory code, splitting the packet updates from the list updates.  
						
						
						
						
							
						
					 
					
						2017-09-05 14:44:06 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f437b36f5a 
					 
					
						
						
							
							Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.  
						
						
						
						
							
						
					 
					
						2017-09-05 12:37:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b5054debea 
					 
					
						
						
							
							Added first set of item search packets.  
						
						
						
						
							
						
					 
					
						2017-09-03 17:02:08 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4e39b082f1 
					 
					
						
						
							
							Added new scripts, implemented some old ones.  
						
						
						
						
							
						
					 
					
						2017-09-03 16:44:10 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						62484e2f87 
					 
					
						
						
							
							Fixed the retainer database error. Loading code now matches the new retainer db schema.  
						
						
						
						
							
						
					 
					
						2017-09-03 16:37:05 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						50b4f517f2 
					 
					
						
						
							
							Fix FindFirstCommandSlotById to be able to find empty slots again  
						
						
						
						
							
						
					 
					
						2017-09-03 11:18:35 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						2b5a6997f4 
					 
					
						
						
							
							Merge branch 'ai-open' of  https://bitbucket.org/takhlaq/ffxiv-classic-server  into ai-open  
						
						
						
						
							
						
					 
					
						2017-09-02 22:41:02 -05:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						4978813c27 
					 
					
						
						
							
							fixed death/despawning kinda (need to figure out why hp wont tick down after respawning)  
						
						
						
						
							
						
					 
					
						2017-09-03 01:01:19 +01:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						6e1983031b 
					 
					
						
						
							
							Merge branch 'ai-open' of  https://bitbucket.org/takhlaq/ffxiv-classic-server  into ai-open  
						
						
						
						
							
						
					 
					
						2017-09-02 10:25:17 -05:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c5cc7c2f00 
					 
					
						
						
							
							fixed auto attack messing up cast anim  
						
						... 
						
						
						
						- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table 
						
						
							
						
					 
					
						2017-08-31 06:01:26 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4762811347 
					 
					
						
						
							
							Fixed global.lua be screwed up by merge.  
						
						
						
						
							
						
					 
					
						2017-08-30 19:43:20 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						c55acba1b6 
					 
					
						
						
							
							Changed primary key for characters_hotbar.sql and removed id column.  
						
						
						
						
							
						
					 
					
						2017-08-30 16:26:28 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4c7928da78 
					 
					
						
						
							
							Fixed screwed up cast animation.  
						
						
						
						
							
						
					 
					
						2017-08-29 22:27:32 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						517bdc0638 
					 
					
						
						
							
							fixed cast interrupt  
						
						... 
						
						
						
						- dont allow targeting of mob moving back to spawn 
						
						
							
						
					 
					
						2017-08-30 00:14:14 +01:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						2cee5ff573 
					 
					
						
						
							
							Merged in skeletonhorn/ffxiv-classic-server-ai-fork/ai-open (pull request  #3 )  
						
						... 
						
						
						
						EquipAbility refactor 
						
						
							
						
					 
					
						2017-08-29 14:59:29 +00:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						c3fd8f917e 
					 
					
						
						
							
							Added UnequipAbility function, made EquipAbility work with zero indexed hotbar database, added new checks to EquipAbilityCommand.lua  
						
						
						
						
							
						
					 
					
						2017-08-29 09:00:09 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						91afda04ca 
					 
					
						
						
							
							Added interrupt animation.  
						
						
						
						
							
						
					 
					
						2017-08-29 00:52:57 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e60da4f7b4 
					 
					
						
						
							
							Wasn't actually sending packets. Changed casting animation back and moved castbar removal to cleanup.  
						
						
						
						
							
						
					 
					
						2017-08-29 00:38:07 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						67485eafc0 
					 
					
						
						
							
							Fixed infinite loop with DoBattleAction. Added some casting logic.  
						
						
						
						
							
						
					 
					
						2017-08-29 00:33:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d81832f256 
					 
					
						
						
							
							Cleaned up hotbar database stuff (slot starts at 0 now!) and fixed a few bugs in the state system.  
						
						
						
						
							
						
					 
					
						2017-08-28 23:21:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7ad40f625a 
					 
					
						
						
							
							Refactored Demo's battle action code and cleaned things up.  
						
						
						
						
							
						
					 
					
						2017-08-28 21:45:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						71d5bbc9ff 
					 
					
						
						
							
							Merge branch 'ai-open' of  https://bitbucket.org/takhlaq/ffxiv-classic-server  into ai-open  
						
						
						
						
							
						
					 
					
						2017-08-28 20:26:27 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						37b8203dae 
					 
					
						
						
							
							Rewrote the BattleActionPacket classes to standardize them. Added a method in Character.cs to fire off BattleActions.  
						
						
						
						
							
						
					 
					
						2017-08-28 20:26:21 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						f4016e1a12 
					 
					
						
						
							
							renamed tables for consistency  
						
						... 
						
						
						
						- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup 
						
						
							
						
					 
					
						2017-08-29 01:15:12 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						6c74222b68 
					 
					
						
						
							
							renamed ability to battlecommand  
						
						... 
						
						
						
						- moved spells to scripts/commands/
- added aoe range field to battle_commands.sql
- changed AttackState to use character's onAttack 
						
						
							
						
					 
					
						2017-08-28 05:20:00 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7e4fc52b9e 
					 
					
						
						
							
							Some extra documentation for the Parley script.  
						
						
						
						
							
						
					 
					
						2017-08-26 17:04:36 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e5a9658b5a 
					 
					
						
						
							
							Added Parley code to experiment with.  
						
						
						
						
							
						
					 
					
						2017-08-26 16:59:15 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						6f5a480cbd 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs 
						
						
							
						
					 
					
						2017-08-26 20:17:16 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ce2d22d984 
					 
					
						
						
							
							Added sellprice assignment to ItemData.cs. Forgot it!  
						
						
						
						
							
						
					 
					
						2017-08-26 14:24:39 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						52da0a671f 
					 
					
						
						
							
							Updated method names of "RemoveItem" as Lua hates overloads.  
						
						
						
						
							
						
					 
					
						2017-08-26 14:21:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						afe79e6c5f 
					 
					
						
						
							
							Set version number to v0.1.  
						
						
						
						
							
 
						
					 
					
						2017-08-26 14:00:40 -04:00 
						 
				 
			
				
					
						
							
							
								Joseph Mikel Keller 
							
						 
					 
					
						
						
							
						
						d757ad39fc 
					 
					
						
						
							
							Merged in dude22072/ffxiv-classic-server-1/develop (pull request  #47 )  
						
						... 
						
						
						
						Fixed the "pretty borders" inconsistency.
Approved-by: Tahir Akhlaq <xdemolish@hotmail.com > 
						
						
							
						
					 
					
						2017-08-26 17:59:14 +00:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						74ce5a2fe1 
					 
					
						
						
							
							Merge branch 'master' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/PacketProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaPlayer.cs
#	data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
#	data/scripts/commands/gm/speed.lua
#	data/scripts/commands/gm/warp.lua
#	data/scripts/global.lua
#	data/scripts/player.lua
#	data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
#	sql/server_zones_spawnlocations.sql 
						
						
							
						
					 
					
						2017-08-26 13:53:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3b271980cc 
					 
					
						
						
							
							Added more Ul'dah scripts. Start location fix now only happens in correct zones.  
						
						
						
						
							
						
					 
					
						2017-08-26 13:11:25 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						922f3ccd1e 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs 
						
						
							
						
					 
					
						2017-08-26 18:04:31 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c070f5b80e 
					 
					
						
						
							
							added ion's and showmo's enums  
						
						... 
						
						
						
						- added nullable DateTime param to UnixTimeStampUTC 
						
						
							
						
					 
					
						2017-08-26 17:46:45 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ff93dc41ef 
					 
					
						
						
							
							Added casting bar functions.  
						
						
						
						
							
						
					 
					
						2017-08-26 12:33:37 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						546908acde 
					 
					
						
						
							
							Some fixes and missing scripts.  
						
						
						
						
							
						
					 
					
						2017-08-26 10:23:13 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						1ae15df64c 
					 
					
						
						
							
							add ion's fix for BattleActionX10Packet crashing client  
						
						... 
						
						
						
						- add blizzara spell lua 
						
						
							
						
					 
					
						2017-08-26 06:47:07 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						9024f3fad6 
					 
					
						
						
							
							cleaned up magicstate and weaponskillstate  
						
						... 
						
						
						
						- todo: fix IsFacing
- added thunder spell (todo: figure out why battleactionx10 crashes client on sending shit) 
						
						
							
						
					 
					
						2017-08-26 04:08:26 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						452f1cc8c0 
					 
					
						
						
							
							fixed some paths in project  
						
						
						
						
							
						
					 
					
						2017-08-25 05:12:10 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						11bbb023d9 
					 
					
						
						
							
							abilities now use correct animation id (<3 azia)  
						
						... 
						
						
						
						- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus) 
						
						
							
						
					 
					
						2017-08-25 03:52:43 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						88abd59ec3 
					 
					
						
						
							
							fixed auto attacking self/npcs  
						
						
						
						
							
						
					 
					
						2017-08-24 16:36:56 +01:00