Filip Maj
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5d11a0b356
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Changed isEncrypted to isCompressed in basepacket. After speaking with another dev, game packets are not encrypted... just compressed. Figured out that byte 3 of basepacket is the connection type when handshaking with the map server.
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2016-01-19 13:31:24 -05:00 |
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Filip Maj
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aeef4f5616
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Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets.
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2015-12-29 01:20:46 -05:00 |
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Filip Maj
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7116c96b2f
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Fixed packet creators in Actor. Added replace id overload. Fixed Zone class, should work correctly.
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2015-10-13 22:57:16 -04:00 |
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Filip Maj
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8f7e7d4c0d
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Implemented item packets, did some fixes with one of the conns going null.
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2015-10-04 22:43:22 -04:00 |
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Filip Maj
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46c4c26d01
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Initial Commit.
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2015-09-25 18:52:25 -04:00 |
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