Filip Maj
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aeef4f5616
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Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets.
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2015-12-29 01:20:46 -05:00 |
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Filip Maj
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1f7c876461
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Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets.
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2015-12-04 02:00:05 -05:00 |
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Filip Maj
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7116c96b2f
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Fixed packet creators in Actor. Added replace id overload. Fixed Zone class, should work correctly.
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2015-10-13 22:57:16 -04:00 |
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Filip Maj
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b17a86ba2c
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Added more packet creators to the actor class. Made sendPacketQueue private to avoid confusion. Added zone stuff to test multiplayer.
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2015-10-13 19:15:44 -04:00 |
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Filip Maj
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327dfc656b
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Implement the actor initial position packet and set state packet.
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2015-10-06 23:08:40 -04:00 |
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Filip Maj
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a81d6bb26a
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Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id.
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2015-10-06 00:39:18 -04:00 |
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Filip Maj
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b0ab527550
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Implemented more packets. Implemented zone grid map.
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2015-10-05 19:36:15 -04:00 |
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Filip Maj
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46c4c26d01
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Initial Commit.
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2015-09-25 18:52:25 -04:00 |
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