Filip Maj
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6c3918ac2f
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Got the kick event packet working and implemented the director parameter in the player instantiation. The first argument of the set event status packet is an "isEnabled" flag; switched to bool rather than int.
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2016-04-01 23:24:14 -04:00 |
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Filip Maj
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597a800599
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More work trying to get the opening cutscene to fire right away.
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2016-03-30 20:15:21 -04:00 |
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Filip Maj
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a30311d12a
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Added director related code to player and packet processor. Cleaned up some debug messages. Added a flag when a player is "zoning in".
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2016-03-28 11:31:21 -04:00 |
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Filip Maj
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9c28e966f7
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Added director code to player class and actor namespace.
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2016-03-23 01:27:12 -04:00 |
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Filip Maj
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a93843510e
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Cleaned up script packets and added the InfoResponse packet (internally the DataPacket). Added more info to the music packets. More work on class changing.
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2016-03-19 10:22:20 -04:00 |
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Filip Maj
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c83b4a12b9
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Added the game message packets. Fixed "canRideChocobo" param in zone not working. Added a lot more function for lua to access. Various minor changes.
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2016-02-03 00:45:11 -05:00 |
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Filip Maj
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789df97d48
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More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk.
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2016-01-25 01:10:43 -05:00 |
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Filip Maj
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300748668f
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Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.
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2016-01-24 17:11:35 -05:00 |
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Filip Maj
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734a3f4e7f
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Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils.
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2016-01-01 14:04:44 -05:00 |
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