Filip Maj
91afda04ca
Added interrupt animation.
2017-08-29 00:52:57 -04:00
Filip Maj
e60da4f7b4
Wasn't actually sending packets. Changed casting animation back and moved castbar removal to cleanup.
2017-08-29 00:38:07 -04:00
Filip Maj
67485eafc0
Fixed infinite loop with DoBattleAction. Added some casting logic.
2017-08-29 00:33:23 -04:00
Filip Maj
7ad40f625a
Refactored Demo's battle action code and cleaned things up.
2017-08-28 21:45:01 -04:00
Tahir Akhlaq
f4016e1a12
renamed tables for consistency
...
- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup
2017-08-29 01:15:12 +01:00
Tahir Akhlaq
6c74222b68
renamed ability to battlecommand
...
- moved spells to scripts/commands/
- added aoe range field to battle_commands.sql
- changed AttackState to use character's onAttack
2017-08-28 05:20:00 +01:00
Tahir Akhlaq
c070f5b80e
added ion's and showmo's enums
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- added nullable DateTime param to UnixTimeStampUTC
2017-08-26 17:46:45 +01:00
Tahir Akhlaq
1ae15df64c
add ion's fix for BattleActionX10Packet crashing client
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- add blizzara spell lua
2017-08-26 06:47:07 +01:00
Tahir Akhlaq
9024f3fad6
cleaned up magicstate and weaponskillstate
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- todo: fix IsFacing
- added thunder spell (todo: figure out why battleactionx10 crashes client on sending shit)
2017-08-26 04:08:26 +01:00
Tahir Akhlaq
11bbb023d9
abilities now use correct animation id (<3 azia)
...
- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus)
2017-08-25 03:52:43 +01:00
Tahir Akhlaq
68657e1edc
stubbed some more states
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- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code
2017-08-02 23:09:04 +01:00