Commit Graph

10 Commits

Author SHA1 Message Date
Filip Maj
e851c767df Finished check command as well as gearsets and switching between classes. Property changes still have to be written though. 2016-03-12 02:52:34 -05:00
Filip Maj
d2ac603efa Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items. 2016-02-21 14:06:23 -05:00
Filip Maj
b7fd3e442c Added 0x6c to the actorIdChanger. Mount appearance is now broadcast to show Goobbue. Equipment packets implemented as well as Equipment object. 2016-02-20 16:51:35 -05:00
Filip Maj
cb4171f1fd Bunch of bugfixes and final tweaking to get inventory working. 2016-02-14 12:09:18 -05:00
Filip Maj
69b34fdce7 Reworked the inventory system so that each inventory type is contained in it's own "Inventory" object. Also, fixed the Inventory packets being all malformed. 2016-02-13 14:12:05 -05:00
Filip Maj
df2ac1fb32 Added all the inventory packets, and implemented add and get inventory from the db to the server. Inventory at login is now connected to the db! 2016-02-11 22:14:40 -05:00
Filip Maj
0f80fa12dc Added new equipment change packet. Renamed ChangeEquipmentPacket to EquipmentChangePacket. Renamed folder Actor to actor. 2015-10-06 11:53:40 -04:00
Filip Maj
a81d6bb26a Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id. 2015-10-06 00:39:18 -04:00
Filip Maj
b0ab527550 Implemented more packets. Implemented zone grid map. 2015-10-05 19:36:15 -04:00
Filip Maj
3cacedf6ab New debug packets. 2015-10-04 22:42:20 -04:00