Commit Graph

15 Commits

Author SHA1 Message Date
CuriousJorge
682ddd9cae - Fixed !anim targeting the incorrect actor.
- Etc5u0 scripted start to finish.  Ul'dah Inn quest.
- DftWil - Added quest checks to the Inn NPCs.
- DfFst - Commiting what's been done thus far.  fst0Town01 zone nearly done.  Still have 100 something fst0Town01a & field npcs to add.
- Removed some fst0Town01 uniqueId scripts
2022-02-23 20:52:25 -05:00
CuriousJorge
d06152be07 Commiting more work before merging in another branch.
- DftFst - More actors added
- Trl0g1/Trl0l1 - Removed a stray ] causing the script to not function.
2022-02-20 22:54:31 -05:00
CuriousJorge
696d355ae9 Commit work on DftFst before merging in some fixes unrelated issues. 2022-02-20 21:32:43 -05:00
CuriousJorge
7e5ca6e013 Added Foundation Day 2012 actors to DftWil for now just so they can talk.
Added a Chocobo to it also that we already had spawned, unsure if authentic or not, added a comment reflecting that.
Cleaned up more orphaned scripts from Wil region.
2022-02-17 20:03:15 -05:00
CuriousJorge
dc1458c52d - Player.lua - Fixed typo on ClearData() for Ul'dah intro
- DftSea - 96% finished
- DftWil - minor comment addition
- EmoteStandardCommand - Added the new event params so the script functions again
- Mass deletion of all PplStd & PplShopSalesman for La Noscea NPCs.  No longer needed
2022-02-17 02:49:59 -05:00
CuriousJorge
b6c9825b2d - Man0u0 about as polished as one can get the Talking sections for now, minus some very specific retail quirks that need replicating at some point (all revolving around the starting 15 seconds of the forced tutorial)
- Man0u1 barely started.  Just enough there to get the player out of the PrivateArea and into the public zone.
- All of the old Populace uniqueId scripts for both quests nuked into high orbit.
- DftSea:  Master list of function names and argument counts added to the list.  Will be whittling away at this over the coming week.
- GM Warp: For whatever reason using "" to compare against a nil wasn't working anymore.  Set it to nil instead.
2022-02-13 13:18:20 -05:00
CuriousJorge
4fe8f77887 Merge remote-tracking branch 'origin/ioncannon/quest_system' into Jorge/quest_system 2022-02-08 21:41:22 -05:00
CuriousJorge
96cb8070be Man0u0 & Man0u1 work progress.
Man0u0 nearly finished.  Needs some misc. background actors Id'd and placed, and some additional bug-testing.
Man0u1 still very early.  Initial area's actors mostly scripted.
2022-02-08 17:35:29 -05:00
Filip Maj
9f077190a3 Renamed some funcs, and fleshed out a ton on man0l1. Various related things were also added. 2022-02-07 05:13:34 -05:00
Filip Maj
ff074c8394 Bunch of shop scripts added (by Jorge) 2022-01-29 10:01:31 -05:00
Filip Maj
26fd79bea5 Removed all the unique talk defaults for Wil region (thx Jorge). Got most of man0l0 working with the new system. Fixed nullterm str parsing. 2022-01-27 17:38:15 -05:00
Filip Maj
958a87edf2 Updated Scripts, removed all the old unique ones for the opening quest. 2022-01-25 22:54:44 -05:00
CuriousJorge
48d996bd4f SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city
MarketEntrance.lua       - Script mostly laid out and documented.  Some debugging info left in while various warp locations and PrivateAreas still need finishing up.

CraftCommand.lua  - WIP on crafting menu + minigame.  Menu flow worked out for the most part, it's just a matter of plugging in various data for them to replace the debugging values I set currently.
DummyCommand.lua - WIP on Mining minigame.  Still lots missing but it's a start.  Cannot use mining nodes ingame currently without modifying KickEventPacket.cs

Removed orphaned individual ShopSalesman scripts since their info was tabled into a single script awhile back.
2020-09-25 18:15:54 -04:00
Filip Maj
41b891feaf Adding scripts for new npcs. 2020-03-15 01:07:17 -04:00
Filip Maj
91549bff7a Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00