Filip Maj
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aebaa1b70e
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Changed param constants.
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2016-01-10 23:21:06 -05:00 |
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Filip Maj
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d9e274eb09
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Quests and Leves now load from the db.
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2016-01-10 14:15:46 -05:00 |
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Filip Maj
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5b5b99bb4b
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Got most of the properties getting set. Commands and General Parameters broken.
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2016-01-10 13:36:36 -05:00 |
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Filip Maj
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d42dac543f
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Fixed wrong values sent for the setactorproperty packet. Initialized commandSlot_compatibility which was null.
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2016-01-10 11:47:22 -05:00 |
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Filip Maj
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bea796ec85
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Removed old db stuff.
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2016-01-10 03:05:22 -05:00 |
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Filip Maj
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625ee299f7
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Added more defaults.
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2016-01-10 02:59:16 -05:00 |
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Filip Maj
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3205bd1c83
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Added property init function which should get everything working. Added defaults to some properties.
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2016-01-10 02:44:32 -05:00 |
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Filip Maj
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9fc4101812
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Fixed all errors with player loader from db. DBAppearance is redundent and was removed.
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2016-01-10 01:19:46 -05:00 |
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Filip Maj
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4dec77aa69
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Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character.
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2016-01-09 23:22:10 -05:00 |
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Filip Maj
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c9f35a207b
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Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters.
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2016-01-09 18:52:23 -05:00 |
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Filip Maj
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315ec1f220
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Fixed state being wrong size. Player substate will always be 0xBF.
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2016-01-09 00:06:56 -05:00 |
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Filip Maj
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fac9d28529
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Got warp working. BROKE ACTOR SPAWNING!
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2016-01-08 21:37:09 -05:00 |
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Filip Maj
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360d72b376
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Implemented the player portion of the new actor system.
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2016-01-02 18:17:03 -05:00 |
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Filip Maj
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7aeb33d884
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Figured out all main actor states and implemented the stuff properly. Implemented the chocobo/goobbue appearance stuff. Formatted CharaWork a bit.
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2016-01-02 16:47:35 -05:00 |
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Filip Maj
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04faf9d753
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Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId.
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2016-01-02 14:04:45 -05:00 |
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