Tahir Akhlaq
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ba8184db89
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attempt to add tutorial fight
- added tempvars which are reset on spawning/zoning
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2017-09-16 02:50:32 +01:00 |
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Filip Maj
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69f7fb5e47
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Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
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2017-07-09 18:38:01 -04:00 |
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Filip Maj
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7c4091a196
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Finished refactoring Map Server. Clear of syntax errors.
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2017-06-27 16:55:14 -04:00 |
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Filip Maj
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e5afe8791b
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Implemented the ending portion of the guildleve.
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2017-06-25 22:43:15 -04:00 |
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Filip Maj
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019e305525
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Fixed redundant looping when removing/finishing a director. Fixed issue where packets to delete content group wouldn't send. Fixed issue where ContentGroups/Directors weren't clearing after deletion causing a growing amount of zombie groups/directors.
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2017-06-25 14:52:32 -04:00 |
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Filip Maj
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875b76634a
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Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code.
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2017-06-25 14:25:54 -04:00 |
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Filip Maj
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8c9ecebae6
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Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
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2017-04-29 20:30:54 -04:00 |
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Filip Maj
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2de4934c41
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Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
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2017-04-15 16:33:56 -04:00 |
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Filip Maj
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f7482781e5
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Rewrote directors so that they can work in the new system. Began adding content groups to the map server.
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2017-01-29 11:07:28 -05:00 |
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