Commit Graph

24 Commits

Author SHA1 Message Date
Tahir Akhlaq
da621dfc0e added pool/spawn/genus mod loading
- moved ai helper classes to own folder
2017-09-12 01:24:02 +01:00
Tahir Akhlaq
2bfaf376ef moved battlenpc loading to db (still doesnt load for some reason) 2017-09-05 23:32:57 +01:00
Tahir Akhlaq
68a2d5f0b9 stubbed item use state (needs to actually look up the item and get its reuse stuff)
- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql)
- added field to server_battle_commands for commands usable by both monsters and players (probably arent any really)
2017-09-05 21:03:38 +01:00
Tahir Akhlaq
4978813c27 fixed death/despawning kinda (need to figure out why hp wont tick down after respawning) 2017-09-03 01:01:19 +01:00
Tahir Akhlaq
c5cc7c2f00 fixed auto attack messing up cast anim
- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table
2017-08-31 06:01:26 +01:00
Tahir Akhlaq
517bdc0638 fixed cast interrupt
- dont allow targeting of mob moving back to spawn
2017-08-30 00:14:14 +01:00
Tahir Akhlaq
f4016e1a12 renamed tables for consistency
- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup
2017-08-29 01:15:12 +01:00
Tahir Akhlaq
c070f5b80e added ion's and showmo's enums
- added nullable DateTime param to UnixTimeStampUTC
2017-08-26 17:46:45 +01:00
Tahir Akhlaq
11bbb023d9 abilities now use correct animation id (<3 azia)
- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus)
2017-08-25 03:52:43 +01:00
Tahir Akhlaq
88abd59ec3 fixed auto attacking self/npcs 2017-08-24 16:36:56 +01:00
Tahir Akhlaq
cbbfa4ed95 fixed mobs not pathing
- fixed roaming (todo: should probably move to attackstate too or something)
2017-08-23 19:31:03 +01:00
Tahir Akhlaq
a89fc64555 fix crash in gm command thing, commit stupid shit i havent figured out yet 2017-08-21 00:40:41 +01:00
Tahir Akhlaq
68657e1edc stubbed some more states
- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code
2017-08-02 23:09:04 +01:00
Tahir Akhlaq
7ab40a30f1 stubbed some more functions 2017-07-11 20:49:38 +01:00
Tahir Akhlaq
59fab08230 added some more targetfind stuff to handle pets (needs testing) 2017-07-10 23:52:31 +01:00
Tahir Akhlaq
d895357182 renamed mob stuff to battlenpc
- stubbed spawn/die/despawn functions
2017-07-07 22:08:48 +01:00
Tahir Akhlaq
cc1929a9fb moved getpath crap to pathfinding (or should i keep it in actor?)
- stubbed some more crap
2017-07-02 20:01:24 +01:00
Tahir Akhlaq
e56238a10c fixed crash on updating controller for npcs
- fixed updating player movement
2017-06-30 04:30:36 +01:00
Tahir Akhlaq
62055eff04 stubbed some more functions from kj's ai stuff
- fixed some typos
- cleaned some debug code
2017-06-29 21:54:30 +01:00
Tahir Akhlaq
6b023ceb3c added a status effect container
- added status effect container to mobs and player objects (maybe should add to all Characters?)
- todo: handle gain/tick/lose in lua, send packets, everything else
2017-06-29 19:14:07 +01:00
Tahir Akhlaq
2c9ae60bbf corrected mob to use correct substate
- added global tick
- stubbed some more functions
- added checks for engaged/dead
- todo: everything else
2017-06-29 19:14:05 +01:00
Tahir Akhlaq
b9bfe5e985 cleaned up some of my retard with deltaTime and changed to DateTime for convenience swapping between seconds/milliseconds 2017-06-29 19:14:05 +01:00
Tahir Akhlaq
3bcaa4cc3e added some more ai stubs
- created mob class
- added pathfind and targetfind helper classes (todo: actually add stuff to them)
- added action queue helper class (todo: add shit to it)
2017-06-29 19:14:05 +01:00
Tahir Akhlaq
04890660c0 start of ai based on kjLotus's code on dsp 2017-06-29 19:14:04 +01:00