Commit Graph

10 Commits

Author SHA1 Message Date
Filip Maj 3370309dd0 Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
Filip Maj 516564a896 Refactored world server. 2017-06-27 17:31:17 -04:00
Filip Maj dbaea65c19 Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice. 2017-06-19 16:30:04 -04:00
Filip Maj 16c9b741bf Kicked/Promote leader added but broke login. D/Cing now. 2016-12-21 18:02:50 -05:00
Filip Maj e89b7557b3 Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server. 2016-12-21 09:27:51 -05:00
Filip Maj 31b13300ac Added all the base code for managing world-scope groups. 2016-12-12 19:03:25 -05:00
Filip Maj 4ce4647a75 If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. 2016-12-03 14:00:24 -05:00
Filip Maj ebd8ab0580 Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working! 2016-12-03 13:23:32 -05:00
Filip Maj e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Filip Maj 58fda93b45 Began working on server zone changes. 2016-09-26 16:20:01 -04:00