Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						ce5030acd1 
					 
					
						
						
							
							added mob name colour update  
						
						... 
						
						
						
						- added mobmods (need to be loaded from db)
- added Zone.GetBattleNpcById
- added missing IsValidTarget check in AttackState 
						
						
					 
					
						2017-09-10 03:44:12 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						645a1fb4fb 
					 
					
						
						
							
							fixed mob loading from db  
						
						... 
						
						
						
						- todo: see todos in code (all 169 of them) 
						
						
					 
					
						2017-09-07 22:02:02 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						2bfaf376ef 
					 
					
						
						
							
							moved battlenpc loading to db (still doesnt load for some reason)  
						
						
						
						
					 
					
						2017-09-05 23:32:57 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						68a2d5f0b9 
					 
					
						
						
							
							stubbed item use state (needs to actually look up the item and get its reuse stuff)  
						
						... 
						
						
						
						- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql)
- added field to server_battle_commands for commands usable by both monsters and players (probably arent any really) 
						
						
					 
					
						2017-09-05 21:03:38 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						4978813c27 
					 
					
						
						
							
							fixed death/despawning kinda (need to figure out why hp wont tick down after respawning)  
						
						
						
						
					 
					
						2017-09-03 01:01:19 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c5cc7c2f00 
					 
					
						
						
							
							fixed auto attack messing up cast anim  
						
						... 
						
						
						
						- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table 
						
						
					 
					
						2017-08-31 06:01:26 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7ad40f625a 
					 
					
						
						
							
							Refactored Demo's battle action code and cleaned things up.  
						
						
						
						
					 
					
						2017-08-28 21:45:01 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						f4016e1a12 
					 
					
						
						
							
							renamed tables for consistency  
						
						... 
						
						
						
						- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup 
						
						
					 
					
						2017-08-29 01:15:12 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						6c74222b68 
					 
					
						
						
							
							renamed ability to battlecommand  
						
						... 
						
						
						
						- moved spells to scripts/commands/
- added aoe range field to battle_commands.sql
- changed AttackState to use character's onAttack 
						
						
					 
					
						2017-08-28 05:20:00 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						6f5a480cbd 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs 
						
						
					 
					
						2017-08-26 20:17:16 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						74ce5a2fe1 
					 
					
						
						
							
							Merge branch 'master' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/PacketProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaPlayer.cs
#	data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
#	data/scripts/commands/gm/speed.lua
#	data/scripts/commands/gm/warp.lua
#	data/scripts/global.lua
#	data/scripts/player.lua
#	data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
#	sql/server_zones_spawnlocations.sql 
						
						
					 
					
						2017-08-26 13:53:23 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						9024f3fad6 
					 
					
						
						
							
							cleaned up magicstate and weaponskillstate  
						
						... 
						
						
						
						- todo: fix IsFacing
- added thunder spell (todo: figure out why battleactionx10 crashes client on sending shit) 
						
						
					 
					
						2017-08-26 04:08:26 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						11bbb023d9 
					 
					
						
						
							
							abilities now use correct animation id (<3 azia)  
						
						... 
						
						
						
						- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus) 
						
						
					 
					
						2017-08-25 03:52:43 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						cbbfa4ed95 
					 
					
						
						
							
							fixed mobs not pathing  
						
						... 
						
						
						
						- fixed roaming (todo: should probably move to attackstate too or something) 
						
						
					 
					
						2017-08-23 19:31:03 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						54af893570 
					 
					
						
						
							
							add some more locks, fixed typo in AddHP, add missing ability  
						
						
						
						
					 
					
						2017-08-23 03:22:17 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						a89fc64555 
					 
					
						
						
							
							fix crash in gm command thing, commit stupid shit i havent figured out yet  
						
						
						
						
					 
					
						2017-08-21 00:40:41 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						68657e1edc 
					 
					
						
						
							
							stubbed some more states  
						
						... 
						
						
						
						- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code 
						
						
					 
					
						2017-08-02 23:09:04 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c7b87c0d89 
					 
					
						
						
							
							effect timers now display (<3 ion)  
						
						... 
						
						
						
						- added source/target to effects
- todo: send battle packet crap 
						
						
					 
					
						2017-07-27 22:19:20 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						ddad27a5f9 
					 
					
						
						
							
							fixed high cpu usage caused by spawning stupid amounts of script objects each tick  
						
						
						
						
					 
					
						2017-07-18 04:54:05 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						f4687942af 
					 
					
						
						
							
							stubbed some more stuff, forgot to pass args to function  
						
						
						
						
					 
					
						2017-07-12 18:46:39 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						7ab40a30f1 
					 
					
						
						
							
							stubbed some more functions  
						
						
						
						
					 
					
						2017-07-11 20:49:38 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						84d5eee1fc 
					 
					
						
						
							
							cleaned targetfind some  
						
						... 
						
						
						
						- added character allegiance types 
						
						
					 
					
						2017-07-11 01:54:15 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						4695193aa0 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs 
						
						
					 
					
						2017-07-08 04:10:36 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						247b5ca709 
					 
					
						
						
							
							missed some files from previous commit  
						
						
						
						
					 
					
						2017-07-08 00:20:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						d895357182 
					 
					
						
						
							
							renamed mob stuff to battlenpc  
						
						... 
						
						
						
						- stubbed spawn/die/despawn functions 
						
						
					 
					
						2017-07-07 22:08:48 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						caf254fd95 
					 
					
						
						
							
							More old test code removed.  
						
						
						
						
					 
					
						2017-07-06 22:11:14 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						cc1929a9fb 
					 
					
						
						
							
							moved getpath crap to pathfinding (or should i keep it in actor?)  
						
						... 
						
						
						
						- stubbed some more crap 
						
						
					 
					
						2017-07-02 20:01:24 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						100f3ae156 
					 
					
						
						
							
							fixed an issue causing client to crash  
						
						
						
						
					 
					
						2017-07-01 02:52:05 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						62055eff04 
					 
					
						
						
							
							stubbed some more functions from kj's ai stuff  
						
						... 
						
						
						
						- fixed some typos
- cleaned some debug code 
						
						
					 
					
						2017-06-29 21:54:30 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						6b023ceb3c 
					 
					
						
						
							
							added a status effect container  
						
						... 
						
						
						
						- added status effect container to mobs and player objects (maybe should add to all Characters?)
- todo: handle gain/tick/lose in lua, send packets, everything else 
						
						
					 
					
						2017-06-29 19:14:07 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c162fb0eab 
					 
					
						
						
							
							added super basic hate container class which doesnt actually do anything yet  
						
						
						
						
					 
					
						2017-06-29 19:14:06 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						2c9ae60bbf 
					 
					
						
						
							
							corrected mob to use correct substate  
						
						... 
						
						
						
						- added global tick
- stubbed some more functions
- added checks for engaged/dead
- todo: everything else 
						
						
					 
					
						2017-06-29 19:14:05 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						b9bfe5e985 
					 
					
						
						
							
							cleaned up some of my retard with deltaTime and changed to DateTime for convenience swapping between seconds/milliseconds  
						
						
						
						
					 
					
						2017-06-29 19:14:05 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						3bcaa4cc3e 
					 
					
						
						
							
							added some more ai stubs  
						
						... 
						
						
						
						- created mob class
- added pathfind and targetfind helper classes (todo: actually add stuff to them)
- added action queue helper class (todo: add shit to it) 
						
						
					 
					
						2017-06-29 19:14:05 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						d72a2af641 
					 
					
						
						
							
							initial navmesh stuff  
						
						
						
						
					 
					
						2017-06-29 18:45:39 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3370309dd0 
					 
					
						
						
							
							Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.  
						
						
						
						
					 
					
						2017-06-27 21:08:30 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						08477780f8 
					 
					
						
						
							
							Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket.  
						
						
						
						
					 
					
						2017-06-27 17:37:13 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7c4091a196 
					 
					
						
						
							
							Finished refactoring Map Server. Clear of syntax errors.  
						
						
						
						
					 
					
						2017-06-27 16:55:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d8ac8216c4 
					 
					
						
						
							
							More subpacket cleanup.  
						
						
						
						
					 
					
						2017-06-27 13:52:47 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e5afe8791b 
					 
					
						
						
							
							Implemented the ending portion of the guildleve.  
						
						
						
						
					 
					
						2017-06-25 22:43:15 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d96d5b29a5 
					 
					
						
						
							
							Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.  
						
						
						
						
					 
					
						2017-06-14 22:24:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c67c5f3bdf 
					 
					
						
						
							
							Bug fix on broadcast packet method, filled out what 0x144 does.  
						
						
						
						
					 
					
						2017-05-16 23:43:53 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						08b3564d7e 
					 
					
						
						
							
							Added things for testing mapobjs.  
						
						
						
						
					 
					
						2017-05-05 02:37:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8c9ecebae6 
					 
					
						
						
							
							Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.  
						
						
						
						
					 
					
						2017-04-29 20:30:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2de4934c41 
					 
					
						
						
							
							Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!  
						
						
						
						
					 
					
						2017-04-15 16:33:56 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2b780687dd 
					 
					
						
						
							
							Actor state from a spawn location wasn't being set.  
						
						
						
						
					 
					
						2017-04-02 13:48:56 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a77d2a9b48 
					 
					
						
						
							
							Fixed crash.  
						
						
						
						
					 
					
						2017-03-20 21:53:43 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						0a94840419 
					 
					
						
						
							
							Checks and fixes for lua.  
						
						
						
						
					 
					
						2017-03-20 21:51:43 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						718bc28c57 
					 
					
						
						
							
							Implemented "wait" functionality to the lua engine. Lost commits due to screw up.  
						
						
						
						
					 
					
						2017-03-13 14:06:57 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e898c045f7 
					 
					
						
						
							
							Overhaul of the director system and opening quests. Private Areas further implemented as well.  
						
						
						
						
					 
					
						2017-03-07 00:09:37 -05:00