Commit Graph

778 Commits

Author SHA1 Message Date
Filip Maj
82ec583528 Removed Blowfish from solution. 2015-10-02 19:03:43 -04:00
Filip Maj
733c857c3f Blowfish reimplemented in C#, get's rid of the dll dependency allowing server to be run on Linux (Mono) as well. 2015-10-02 19:03:07 -04:00
Filip Maj
46c4c26d01 Initial Commit. 2015-09-25 18:52:25 -04:00
Filip Maj
3796bd3ebe Midlander Male model id wasn't being set properly. 2015-09-14 00:19:52 -04:00
Filip Maj
0f711ab694 Fixed wrong state numbers due to removing the "Deleted" state. 2015-09-13 21:30:54 -04:00
Filip Maj
ddf1d2d1a3 Added account and select character packet creators. Fixed wrong field being read for session id. Most of the server is now NOT hardcoded and customizable from the DB. Only hardcoded packet left is the initial handshake. 2015-09-13 18:21:41 -04:00
Filip Maj
caf3968e5b All appearance data seems to be working now. Equip model ids are sent but not set, so body is invisible. Figuring out how to handle this. 2015-09-13 14:12:41 -04:00
Filip Maj
9c4220bfd2 Chara info is now generated and sent without errors. Still need to figure out what equip IDs to use, and add face and characteristics data. 2015-09-13 11:56:48 -04:00
Filip Maj
d9302db3a0 Removed uneeded packets since they have been implemented programmatically. 2015-09-13 11:31:21 -04:00
Filip Maj
b717f6aeb1 Character deletes now delete the character from the DB instead of just changing the state. DB can now get single character. Character list is sent properly as per how 1.0 did it (only 1 'NEW' entry if available). Character info is now loaded from the new character packet and stored. It is also loaded for each character, encoded, and displayed (still testing). 2015-09-13 11:30:33 -04:00
Filip Maj
aadca3968d Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxivclassic-lobby-server
Conflicts:
	FFXIVClassic_Lobby_Server/packets/CharacterListPacket.cs
2015-09-11 18:59:08 -04:00
Filip Maj
d6ec5e7240 Added all Console writes to the log. Put in "Max chars" for character list. 2015-09-11 18:57:22 -04:00
Filip Maj
d96f5be7ac Fixed the "end of list" byte. Think character lists should work. 2015-09-11 18:53:32 -04:00
Filip Maj
e90a25d0ab Replace ini file reader with full .NET implementation so it can run on Mono. 2015-09-10 19:00:44 -04:00
Filip Maj
d90cf6d953 Import and Retainer lists now sent. 2015-09-10 00:52:31 -04:00
Filip Maj
443212830a Finished character creator DB calls, moved DB stuff to Dapper, started work on get characters. 2015-09-09 00:08:46 -04:00
Filip Maj
9dfd6906b9 Added log code. 2015-09-08 19:39:52 -04:00
Filip Maj
7834b737eb Added sleep to packet thread to avoid cpu consumption. 2015-09-08 00:52:19 -04:00
Filip Maj
f566c14ea0 Fixed "getServer" bug in DB class. Cleaned up chara creator function. Fixed bug in error packet. 2015-09-08 00:42:02 -04:00
Filip Maj
754f14862a Finished the character creator packets. Worked on the character list packets. 2015-09-07 23:43:23 -04:00
Filip Maj
c78414f9be Added temp character and retainer packets. Added constants for easy modding. 2015-09-07 12:12:08 -04:00
Filip Maj
6c869353cc World list packet fixes, and worked on reserve packet. 2015-09-03 23:07:56 -04:00
Filip Maj
e7e267bd44 Reimplemented server list using BInaryWriter. 2015-09-03 22:20:53 -04:00
Filip Maj
a65e81273b Server list is now sent from db rather than hard coded. 2015-09-03 01:02:55 -04:00
Filip Maj
091166b41a Error and server list packets added. Reserve will send error to client if a character name is take for a server. Code to send out server list on GetCharacters added. 2015-09-02 14:07:45 -04:00
Filip Maj
c982493d66 Added all the packet files used for testing. 2015-08-27 10:27:54 -04:00
Filip Maj
f996f727dc Server now processes session ids and stores the correct logged in user in the clientconnection object. Reserve character now creates a entry in the db. 2015-08-27 10:19:00 -04:00
Filip Maj
c1e214175f Initial commit of the FFXIV 1.0 lobby server. 2015-08-26 13:38:58 -04:00