Tahir Akhlaq
dd552ba69d
adjusted roam radius slightly
2017-06-29 19:14:02 +01:00
Tahir Akhlaq
e09cb197b3
fixed finding random point retardation
2017-06-29 19:14:02 +01:00
Tahir Akhlaq
a62475e81e
moved pathing crap out of actor
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- despawn actors on moving too far from spawn
- added clampy stuff (<3 devi)
2017-06-29 19:14:01 +01:00
Tahir Akhlaq
bd97e72774
slightly smaller spawn leash
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- removed try catch block
- todo: despawn actors on moving out of range
2017-06-29 18:45:43 +01:00
Tahir Akhlaq
4ad37f1011
fixed LookAt and IsFacing (<3 u devi)
2017-06-29 18:45:42 +01:00
Tahir Akhlaq
d72a2af641
initial navmesh stuff
2017-06-29 18:45:39 +01:00
Filip Maj
44a76c94af
Added guildleve helper funcs.
2017-06-24 12:07:27 -04:00
Filip Maj
f00e878dd0
Fixed session issue. Still a stopgap until d/cing is implemented.
2017-06-19 23:11:24 -04:00
Filip Maj
0c8642d6ab
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
2017-06-19 22:24:45 -04:00
Filip Maj
793f5323fb
DB update for inn door fixes. Also YoshiP added.
2017-06-19 22:24:31 -04:00
Filip Maj
7f6b291366
Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).
2017-06-19 22:23:27 -04:00
Filip Maj
c1d67538f3
Added item storage packet for armoire.
2017-06-19 22:21:21 -04:00
Filip Maj
dbaea65c19
Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice.
2017-06-19 16:30:04 -04:00
Filip Maj
ed5ee01ba6
Firedance description was being referenced wrong.
2017-06-15 01:21:16 -04:00
Filip Maj
b838027cba
Partially figured out the SetSpecialEventWork Packet.
2017-06-15 01:18:57 -04:00
Filip Maj
1d9f57a385
Cleaned up the emotes code.
2017-06-15 00:19:18 -04:00
Filip Maj
0e8de966a9
Fixed emotes, they all work now.
2017-06-15 00:05:14 -04:00
Filip Maj
cdfa2f682e
Fixed the broken elevator in Ul'dah. Finished the one in Limsa.
2017-06-14 22:41:39 -04:00
Filip Maj
866e2d3559
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
2017-06-14 22:24:26 -04:00
Filip Maj
d96d5b29a5
Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
2017-06-14 22:24:09 -04:00
CuriousJorge
fdf30b4615
Merged in CuriousJorge/ffxiv-classic-server/develop (pull request #45 )
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Applying bugfix from Master to Develop.
2017-06-15 01:59:00 +00:00
CuriousJorge
cfb3a473c1
Applying bugfix from Master to Develop.
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Fixes the issue where actors are spawning in with default movement speed instead of their current.
2017-06-06 17:33:02 -04:00
Joseph Mikel Keller
5c350e4ffa
Merged in dude22072/ffxiv-classic-server-1/dude22072/databasephp-edited-online-with-bitbucket-1492196780169 (pull request #42 )
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Tells user incorrect username/password instead of "VerifyUser failed."
2017-06-06 16:43:13 +00:00
Tahir Akhlaq
4e8ce558a7
Merged in takhlaq/ffxiv-classic-server/develop (pull request #44 )
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fixed some races
2017-06-06 16:42:14 +00:00
Tahir Akhlaq
72099e92bb
fixed some races
2017-06-06 02:11:45 +01:00
Filip Maj
52cacb1ded
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
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# Conflicts:
# FFXIVClassic Map Server/packets/send/Actor/SetActorSubStatPacket.cs
2017-05-16 23:44:42 -04:00
Filip Maj
c67c5f3bdf
Bug fix on broadcast packet method, filled out what 0x144 does.
2017-05-16 23:43:53 -04:00
Filip Maj
5d65965ec0
Bug fix on broadcast packet method, filled out what 0x144 does.
2017-05-16 23:43:07 -04:00
Filip Maj
08b3564d7e
Added things for testing mapobjs.
2017-05-05 02:37:01 -04:00
Filip Maj
9505cd71be
Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it.
2017-05-02 21:44:44 -04:00
Filip Maj
844f21d9a4
Finished off the teleport script. Still requires all the aetheryte positions filled out.
2017-05-01 22:55:47 -04:00
Filip Maj
1516e0bc50
Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
2017-05-01 22:30:43 -04:00
Filip Maj
8c9ecebae6
Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
2017-04-29 20:30:54 -04:00
Filip Maj
cc44d6b63c
Forgot to push the sql changes for linkshells and retainers.
2017-04-15 16:41:01 -04:00
Filip Maj
9c2cdf9b5d
Forgot to add script for quest abandon.
2017-04-15 16:37:14 -04:00
Filip Maj
9a2a79095c
Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo.
2017-04-15 16:36:39 -04:00
Filip Maj
2de4934c41
Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
2017-04-15 16:33:56 -04:00
Joseph Mikel Keller
9513389e0a
database.php edited online with Bitbucket
2017-04-14 19:08:08 +00:00
Joseph Mikel Keller
b490cdf124
database.php edited online with Bitbucket
2017-04-14 19:06:25 +00:00
Filip Maj
c6307dde35
Forgot a nil in the "send game message" params, otherwise wrong overload is run.
2017-04-09 14:07:34 -04:00
Filip Maj
8c07e3f549
Added the changed schema for npc linkshells in the db.
2017-04-09 14:04:23 -04:00
Filip Maj
0d4ed1d1c8
Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used.
2017-04-09 14:01:15 -04:00
Filip Maj
90e48f9ddd
Added npc ls saving/functionality.
2017-04-09 12:48:27 -04:00
CuriousJorge
3d4bf3465b
Merged in CuriousJorge/ffxiv-classic-server/develop (pull request #41 )
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"Seeing the Seers" quest etc3g0 scripted + minor fixes
2017-04-09 15:32:54 +00:00
CuriousJorge
3145ec5663
"Seeing the Seers" quest etc3g0 scripted, no reward handling currently. Requires actor "Nellaure" ( http://ffxiv.gamerescape.com/w/index.php?title=Nellaure ) to be added in. Hangs out in back-right corner of Carpenter's Guild.
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Added a quest completion check to etc5g0.lua to prevent it showing "!" on quest-givers' head when you've cleared the quest already.
Fixed regression on select GM commands, !warp instant-warps within same zone again, !mypos reports to the thousandths place, !speed command works with one argument again.
2017-04-05 18:39:04 -04:00
Filip Maj
4bb222a47a
Current phase wasn't being loaded in. Fixed.
2017-04-04 01:42:34 -04:00
Filip Maj
3269621dec
Fixed Vkorolon not showing completion icon on login if in phase 1.
2017-04-04 01:37:27 -04:00
Filip Maj
c71aa0b45e
Fixed crash if completionCheck callback wasn't there.
2017-04-04 01:25:08 -04:00
Filip Maj
e38a995574
Fixed a game message not appearing when objectives were completed.
2017-04-04 01:21:06 -04:00
Filip Maj
96c0f3444e
Fixed the journal command. Wasn't sending correct phase.
2017-04-04 01:11:18 -04:00