Filip Maj
d8ac8216c4
More subpacket cleanup.
2017-06-27 13:52:47 -04:00
Filip Maj
e0c9ca2bc2
Added break in the "setPushCircle" function. Fixed bug in the actor properties util. If a packet got full while inserting the property, it wouldn't get inserted in the next one.
2017-04-02 12:51:23 -04:00
Filip Maj
3864bf6d85
Merge branch 'proxy_server' into develop
...
# Conflicts:
# FFXIVClassic Common Class Lib/packages.config
2016-12-03 14:03:13 -05:00
Filip Maj
c67f74130f
Moved packet structures to common.
2016-08-22 10:43:04 -04:00
Filip Maj
63edbe81f3
Added code to generate lua files from db.
2016-07-31 21:07:37 -04:00
Tahir Akhlaq
ba13d5798d
derp
2016-06-15 00:08:05 +01:00
Tahir Akhlaq
335a59204c
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
...
# Conflicts:
# FFXIVClassic Map Server/CommandProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/area/PrivateArea.cs
# FFXIVClassic Map Server/actors/area/Zone.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/common/Utils.cs
# FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
2016-06-14 22:54:02 +01:00
Tahir Akhlaq
24f55139dd
mass replaced all methods to pascal case
2016-06-14 21:29:10 +01:00
Tahir Akhlaq
ed0a0a58f7
added nlog logging (todo: custom logger for packets)
2016-06-14 19:06:55 +01:00
Tahir Akhlaq
c23f9c7ca9
PROJECT: added common library to make common files actually common
...
- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet
2016-06-12 20:12:59 +01:00
deviltti
1c712c7533
Cleaned up LogFile and ByteArrayToHex utils.
2016-06-10 19:58:01 -04:00
Tahir Akhlaq
8b93abe86e
servers now log (almost) everything to file
...
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00
Filip Maj
1f60bcf4fc
Finished code to send character skill (class) info. Added parameterdata request packet that requests this info.
2016-03-19 18:43:02 -04:00
Filip Maj
f71b4ef031
Fixed bug where DB writing for equipment would be toggled off if gearset was nil for some reason. Added in a property change to get the bottom class icon to refresh showing the new class.
2016-03-12 10:01:41 -05:00
Filip Maj
e851c767df
Finished check command as well as gearsets and switching between classes. Property changes still have to be written though.
2016-03-12 02:52:34 -05:00
Filip Maj
0e4b9f4263
Finished writing final datastructure for items. Did some cleanup in server.
2016-02-21 20:48:07 -05:00
Filip Maj
789df97d48
More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk.
2016-01-25 01:10:43 -05:00
Filip Maj
ea6b1e33c7
NPCs now spawn and load template from the db.
2016-01-20 23:18:10 -05:00
Filip Maj
9d67718060
Added utils to generate sql tables from game data.
2016-01-17 01:50:38 -05:00
Filip Maj
3205bd1c83
Added property init function which should get everything working. Added defaults to some properties.
2016-01-10 02:44:32 -05:00
Filip Maj
861e8add4e
Finished adding the rest of the player DB load.... except achievements.
2016-01-10 00:00:50 -05:00