Commit Graph

16 Commits

Author SHA1 Message Date
Filip Maj
3f82ca1244 Added Retainer actor classes and some new spawns. 2017-09-09 14:34:04 -04:00
Filip Maj
372d50d7eb Added closed doors to the two private areas for the ul'dah opening. CAN'T ESCAPE NOW!!!! 2017-07-09 19:13:17 -04:00
Filip Maj
793f5323fb DB update for inn door fixes. Also YoshiP added. 2017-06-19 22:24:31 -04:00
Filip Maj
d96d5b29a5 Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
Filip Maj
9505cd71be Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it. 2017-05-02 21:44:44 -04:00
Filip Maj
1516e0bc50 Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot. 2017-05-01 22:30:43 -04:00
Filip Maj
be4b3b506f Pushing sql changes. 2017-04-02 14:29:04 -04:00
Filip Maj
bc30958d37 New sql entries for limsa echo instance. Fixed PrivateAreaPastExit class entry. 2017-03-08 09:13:10 -05:00
Filip Maj
d918ad3776 New scripts for the opening private areas, as well as db updates. 2017-03-07 08:32:57 -05:00
Tahir Akhlaq
8665c1a226 improved import times on a few tables 2016-08-14 15:49:32 +01:00
Filip Maj
b6c3c7f71c Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table. 2016-08-14 09:45:06 -04:00
Filip Maj
110cfbccc2 Fixed errors in the spawn location tables. 2016-06-21 23:00:39 -04:00
Filip Maj
3cd181f5da Ported over the Limsa/Uldah opening zone scripts. Still not 100% done. 2016-06-21 22:50:30 -04:00
Filip Maj
1242a8b00c New event conditions to take advantage of PlaceDrivenCommands. 2016-06-19 23:24:19 -04:00
Filip Maj
65389e3362 Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances. 2016-06-12 21:30:47 -04:00
Filip Maj
957a8d89bb Null event conditions get defaulted to empty conditions to allow anything to spawn. More work on the scripts. Committing the new sql schema + imports of all 3 town zones. 2016-06-12 18:43:41 -04:00