yogurt
35f9251056
Split update hotbar function into seperate command and recast functions, fixed recast packet spam, recast timers now reset when commands are added to the hotbar and when changing classes, and are now saved in the databse correctly and sent on login. Merged demo's changes.
2017-08-22 14:50:53 -05:00
Tahir Akhlaq
86bf0eec81
filled out abilities table (todo: range needs correcting)
...
- changed target find stuff to use windower's (need to check it actually works..)
2017-08-22 19:57:52 +01:00
Tahir Akhlaq
ebd295bfa4
add abilities table
2017-08-21 03:37:35 +01:00
Tahir Akhlaq
68657e1edc
stubbed some more states
...
- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code
2017-08-02 23:09:04 +01:00
Tahir Akhlaq
c7b87c0d89
effect timers now display (<3 ion)
...
- added source/target to effects
- todo: send battle packet crap
2017-07-27 22:19:20 +01:00
Tahir Akhlaq
8bebba64b3
fixed some timers
...
- status icons now display (<3 u ion)
- todo: populate status tables, figure out why effect wont tick down for me
2017-07-27 03:58:42 +01:00
Tahir Akhlaq
53207a9ff0
added status effect saving
...
- added some of the packets to add/remove effects (todo: battle packet too)
2017-07-18 00:55:03 +01:00
Tahir Akhlaq
d9d185d7e6
added status effect loading
...
- todo: populate table (and test this doesnt break everything ever), send charawork and message packets
2017-07-15 22:11:22 +01:00
Tahir Akhlaq
13af16ec0e
Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai
...
shitty line ending conflicts
# Conflicts:
# FFXIVClassic Map Server/lua/LuaEngine.cs
2017-07-12 18:48:44 +01:00
yogurt
efdec5e472
Add equip ability functions
...
Fix EquipAbility SQL query
2017-07-11 09:08:50 -05:00
Filip Maj
77d6cb2e43
Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.
2017-07-09 11:39:17 -04:00
Filip Maj
b5db036d71
Abandoning/Completing GLs now marks them correctly in the Journal.
2017-06-25 23:02:20 -04:00
Filip Maj
2d7d10a417
Renamed Item dataobject to ItemData. Added guildleve data.
2017-06-24 14:12:52 -04:00
Filip Maj
44a76c94af
Added guildleve helper funcs.
2017-06-24 12:07:27 -04:00
Filip Maj
1516e0bc50
Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
2017-05-01 22:30:43 -04:00
Filip Maj
90e48f9ddd
Added npc ls saving/functionality.
2017-04-09 12:48:27 -04:00
Filip Maj
4bb222a47a
Current phase wasn't being loaded in. Fixed.
2017-04-04 01:42:34 -04:00
Filip Maj
9d63be52e3
Added the Waste Not Want Not quest.
2017-04-02 23:50:51 -04:00
Filip Maj
6c366110ef
Added "CanAcceptQuest" and "IsQuestCompleted" helpers.
2017-03-28 18:03:16 -04:00
Filip Maj
eb324062da
Phasese are now saved.
2017-03-07 21:44:57 -05:00
Filip Maj
e898c045f7
Overhaul of the director system and opening quests. Private Areas further implemented as well.
2017-03-07 00:09:37 -05:00
Filip Maj
e89b7557b3
Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.
2016-12-21 09:27:51 -05:00
Filip Maj
b2c1c2895d
Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method.
2016-12-11 23:31:13 -05:00
Filip Maj
e30831fdc5
Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.
2016-12-03 12:19:59 -05:00
Filip Maj
c67f74130f
Moved packet structures to common.
2016-08-22 10:43:04 -04:00
Filip Maj
316e326d71
GM tickets can now be in an open/closed state. Added some helper functions for currancy, and added functions to allow changing chocobo appearance.
2016-08-21 18:16:54 -04:00
Filip Maj
685fe7dd5a
Fixed and improved a bunch of the recently commit Support Desk tables and database accessors. Removed a file that doesn't exist added from last commit.
2016-08-20 19:16:33 -04:00
Jordan Maxwell
fb18c1fbe4
Added DB Support for Chocobo Lenders
2016-08-19 14:40:43 -05:00
Jordan Maxwell
270d4ce436
Fixed MySQL Syntax issues
2016-08-18 23:36:04 -05:00
Jordan Maxwell
d7166cadc0
Added GM Ticket support on the DB
2016-08-18 22:58:09 -05:00
Tahir Akhlaq
30b0d4a97d
implemented sendpacket and speed commands
...
- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00
Tahir Akhlaq
335a59204c
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
...
# Conflicts:
# FFXIVClassic Map Server/CommandProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/area/PrivateArea.cs
# FFXIVClassic Map Server/actors/area/Zone.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/common/Utils.cs
# FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
2016-06-14 22:54:02 +01:00
Tahir Akhlaq
24f55139dd
mass replaced all methods to pascal case
2016-06-14 21:29:10 +01:00
Tahir Akhlaq
ed0a0a58f7
added nlog logging (todo: custom logger for packets)
2016-06-14 19:06:55 +01:00
Tahir Akhlaq
c23f9c7ca9
PROJECT: added common library to make common files actually common
...
- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet
2016-06-12 20:12:59 +01:00
deviltti
1c712c7533
Cleaned up LogFile and ByteArrayToHex utils.
2016-06-10 19:58:01 -04:00
Tahir Akhlaq
8b93abe86e
servers now log (almost) everything to file
...
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00
Filip Maj
62ed9b22f1
Implemented actor instancing, as well as automatic name generation for NPCs.
2016-05-29 15:14:09 -04:00
Filip Maj
3d5fa45730
Merge branch 'develop'
...
# Conflicts:
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/Server.cs
# data/scripts/player.lua
# scripts/zones/193/npcs/pplStd_11@0C100.lua
2016-04-18 13:31:55 -04:00
Filip Maj
79eaf5d79e
Added more quest functions and completed the scripts for Gridania and most of Ul'dah. Up to the battle part that is.
2016-04-17 19:09:01 -04:00
Filip Maj
fe111ab6ca
Quest data is now saved/loaded from the DB.
2016-04-10 13:11:12 -04:00
TheManii
26f5e1be28
Fix spelling
2016-04-06 15:34:04 -07:00
Filip Maj
a30311d12a
Added director related code to player and packet processor. Cleaned up some debug messages. Added a flag when a player is "zoning in".
2016-03-28 11:31:21 -04:00
Filip Maj
335ec414d6
Levels are now loaded in from the database, and "mainSkillLevel" properties are also correctly set.
2016-03-19 19:21:16 -04:00
Filip Maj
a93843510e
Cleaned up script packets and added the InfoResponse packet (internally the DataPacket). Added more info to the music packets. More work on class changing.
2016-03-19 10:22:20 -04:00
Filip Maj
01eceee58f
Smallclothes equipment are now saved under the "Adventurer" class as they are a separate thing from classes.
2016-03-12 10:54:08 -05:00
Filip Maj
e851c767df
Finished check command as well as gearsets and switching between classes. Property changes still have to be written though.
2016-03-12 02:52:34 -05:00
Filip Maj
44e5430fdc
Implemented equipment and equip graphics. Add some zone callbacks and "first start" functionality. Added playtime.
2016-03-06 17:55:42 -05:00
Filip Maj
c9116005d6
Changed untradeable to itemType (since it's used for bazaar as well).
2016-02-22 22:33:52 -05:00
Filip Maj
83fb9badd7
Finished writing the query and editing the inventory methods to use the gamedata.
2016-02-21 21:44:11 -05:00
Filip Maj
e72f1d3dcf
Finished the structure of the database item loader. Added the graphics portion of the reader.
2016-02-21 16:34:29 -05:00
Filip Maj
d2ac603efa
Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items.
2016-02-21 14:06:23 -05:00
Filip Maj
c2f0b9d999
Equipment now working. Still need to write database saving/loading.
2016-02-20 21:20:54 -05:00
Filip Maj
a47d5f96a5
Fixed emotes not being sent to the emoter. Fixed appearance packets' gloves/legs being ordered wrong. Chat is implemented. Changed commands to start with '!'.
2016-02-18 22:38:54 -05:00
Filip Maj
c6ac8b2f14
Fixed an error in the netcode that would cause the client to d/c on partial packets. Set buffer size to 0xFFFF due to disconnect on really large packets (ie gm packet). Implemented support ticket packets.
2016-02-16 22:53:53 -05:00
Filip Maj
cb4171f1fd
Bunch of bugfixes and final tweaking to get inventory working.
2016-02-14 12:09:18 -05:00
Filip Maj
47be08fbf7
Finished remove item code. Inventory Add/Remove should be complete.
2016-02-13 22:25:40 -05:00
Filip Maj
110a112328
Implemented remove though will need to test more. Finished tweaking addItem(itemId, quantity).
2016-02-13 21:14:49 -05:00
Filip Maj
1f3cd8eaf3
Added the two new datatypes to get the inventory commands to parse properly.
2016-02-13 16:33:33 -05:00
Filip Maj
69b34fdce7
Reworked the inventory system so that each inventory type is contained in it's own "Inventory" object. Also, fixed the Inventory packets being all malformed.
2016-02-13 14:12:05 -05:00
Filip Maj
df2ac1fb32
Added all the inventory packets, and implemented add and get inventory from the db to the server. Inventory at login is now connected to the db!
2016-02-11 22:14:40 -05:00
Filip Maj
ea6b1e33c7
NPCs now spawn and load template from the db.
2016-01-20 23:18:10 -05:00
Filip Maj
887da7b503
Moving zone/login stuff away from packetprocessor into a "WorldManager" class.
2016-01-17 23:36:34 -05:00
Filip Maj
db62b05fdc
Merge branch 'database_work' into scripting
...
# Conflicts:
# FFXIVClassic Map Server/actors/chara/Character.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
2016-01-17 11:53:52 -05:00
Filip Maj
d77344b725
Multiple zones are now stored on the server and accessed properly.
2016-01-17 11:48:55 -05:00
Filip Maj
0e85e2bddf
Implementing zone settings from DB.
2016-01-17 01:51:02 -05:00
Filip Maj
724445a54a
Achievements are now loaded from the database. Cleaned up login packets.
2016-01-16 18:38:49 -05:00
Filip Maj
f7702bca13
Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code.
2016-01-16 11:26:35 -05:00
Filip Maj
d9e274eb09
Quests and Leves now load from the db.
2016-01-10 14:15:46 -05:00
Filip Maj
5b5b99bb4b
Got most of the properties getting set. Commands and General Parameters broken.
2016-01-10 13:36:36 -05:00
Filip Maj
bea796ec85
Removed old db stuff.
2016-01-10 03:05:22 -05:00
Filip Maj
9fc4101812
Fixed all errors with player loader from db. DBAppearance is redundent and was removed.
2016-01-10 01:19:46 -05:00
Filip Maj
16f6fe98b3
Errr left error in last commit.
2016-01-10 00:01:33 -05:00
Filip Maj
861e8add4e
Finished adding the rest of the player DB load.... except achievements.
2016-01-10 00:00:50 -05:00
Filip Maj
4dec77aa69
Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character.
2016-01-09 23:22:10 -05:00
Filip Maj
c4944032c8
Added NPC table to database loaders.
2016-01-02 14:05:37 -05:00
Filip Maj
1f7c876461
Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets.
2015-12-04 02:00:05 -05:00
Filip Maj
a81d6bb26a
Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id.
2015-10-06 00:39:18 -04:00
Filip Maj
46c4c26d01
Initial Commit.
2015-09-25 18:52:25 -04:00