Filip Maj
4e39b082f1
Added new scripts, implemented some old ones.
2017-09-03 16:44:10 -04:00
Tahir Akhlaq
4978813c27
fixed death/despawning kinda (need to figure out why hp wont tick down after respawning)
2017-09-03 01:01:19 +01:00
Tahir Akhlaq
c5cc7c2f00
fixed auto attack messing up cast anim
...
- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table
2017-08-31 06:01:26 +01:00
Filip Maj
4762811347
Fixed global.lua be screwed up by merge.
2017-08-30 19:43:20 -04:00
Tahir Akhlaq
517bdc0638
fixed cast interrupt
...
- dont allow targeting of mob moving back to spawn
2017-08-30 00:14:14 +01:00
yogurt
c3fd8f917e
Added UnequipAbility function, made EquipAbility work with zero indexed hotbar database, added new checks to EquipAbilityCommand.lua
2017-08-29 09:00:09 -05:00
Filip Maj
d81832f256
Cleaned up hotbar database stuff (slot starts at 0 now!) and fixed a few bugs in the state system.
2017-08-28 23:21:21 -04:00
Tahir Akhlaq
f4016e1a12
renamed tables for consistency
...
- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup
2017-08-29 01:15:12 +01:00
Tahir Akhlaq
6c74222b68
renamed ability to battlecommand
...
- moved spells to scripts/commands/
- added aoe range field to battle_commands.sql
- changed AttackState to use character's onAttack
2017-08-28 05:20:00 +01:00
Filip Maj
7e4fc52b9e
Some extra documentation for the Parley script.
2017-08-26 17:04:36 -04:00
Filip Maj
e5a9658b5a
Added Parley code to experiment with.
2017-08-26 16:59:15 -04:00
Tahir Akhlaq
6f5a480cbd
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
...
# Conflicts:
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
2017-08-26 20:17:16 +01:00
Filip Maj
52da0a671f
Updated method names of "RemoveItem" as Lua hates overloads.
2017-08-26 14:21:54 -04:00
Filip Maj
74ce5a2fe1
Merge branch 'master' into develop
...
# Conflicts:
# FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/PacketProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaPlayer.cs
# data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
# data/scripts/commands/gm/speed.lua
# data/scripts/commands/gm/warp.lua
# data/scripts/global.lua
# data/scripts/player.lua
# data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
# sql/server_zones_spawnlocations.sql
2017-08-26 13:53:23 -04:00
Filip Maj
3b271980cc
Added more Ul'dah scripts. Start location fix now only happens in correct zones.
2017-08-26 13:11:25 -04:00
Tahir Akhlaq
922f3ccd1e
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
...
# Conflicts:
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
2017-08-26 18:04:31 +01:00
Tahir Akhlaq
c070f5b80e
added ion's and showmo's enums
...
- added nullable DateTime param to UnixTimeStampUTC
2017-08-26 17:46:45 +01:00
Filip Maj
546908acde
Some fixes and missing scripts.
2017-08-26 10:23:13 -04:00
Tahir Akhlaq
1ae15df64c
add ion's fix for BattleActionX10Packet crashing client
...
- add blizzara spell lua
2017-08-26 06:47:07 +01:00
Tahir Akhlaq
9024f3fad6
cleaned up magicstate and weaponskillstate
...
- todo: fix IsFacing
- added thunder spell (todo: figure out why battleactionx10 crashes client on sending shit)
2017-08-26 04:08:26 +01:00
Tahir Akhlaq
11bbb023d9
abilities now use correct animation id (<3 azia)
...
- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus)
2017-08-25 03:52:43 +01:00
yogurt
e390138258
Removed unneeded recast timer parameter in EquipAbility call in EquipAbilityCommand.lua
2017-08-22 14:56:57 -05:00
Tahir Akhlaq
68657e1edc
stubbed some more states
...
- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code
2017-08-02 23:09:04 +01:00
Tahir Akhlaq
13af16ec0e
Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai
...
shitty line ending conflicts
# Conflicts:
# FFXIVClassic Map Server/lua/LuaEngine.cs
2017-07-12 18:48:44 +01:00
yogurt
efdec5e472
Add equip ability functions
...
Fix EquipAbility SQL query
2017-07-11 09:08:50 -05:00
Filip Maj
372d50d7eb
Added closed doors to the two private areas for the ul'dah opening. CAN'T ESCAPE NOW!!!!
2017-07-09 19:13:17 -04:00
Filip Maj
bac901c437
Added warp after the ul'dah battle to the private area.
2017-07-09 18:49:12 -04:00
Filip Maj
69f7fb5e47
Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
2017-07-09 18:38:01 -04:00
Filip Maj
affff96837
A default return destination is now set on new character based on initialTown.
2017-07-09 11:40:28 -04:00
Filip Maj
77d6cb2e43
Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.
2017-07-09 11:39:17 -04:00
Filip Maj
ddfc71d3af
GLWarpPoint shows current difficulty now too. Added some test stuff to the Orb/Sweep directors.
2017-07-06 22:09:03 -04:00
Filip Maj
5dff4cbdd3
Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.
2017-07-06 21:59:12 -04:00
Filip Maj
00757b4ae7
Fixed dumb syntax error.
2017-06-25 23:43:02 -04:00
Filip Maj
fc96dac7c7
Fixed work values being totally wrong for guildleves. Added Add/Remove GL command.
2017-06-25 23:35:55 -04:00
Filip Maj
e5afe8791b
Implemented the ending portion of the guildleve.
2017-06-25 22:43:15 -04:00
Filip Maj
cd0bb10ef6
Forgot to push GL scripts.
2017-06-25 20:43:23 -04:00
Filip Maj
c071b9d684
Pushing new Aetheryte scripts that handle when GL is active. Finally added an error check for some lua callbacks.
2017-06-25 15:11:35 -04:00
Filip Maj
c42f1a08de
Changed to Tutorial GL script as that is the correct one for our test GL.
2017-06-24 17:18:28 -04:00
Filip Maj
c78fa033af
Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.
2017-06-24 17:14:18 -04:00
Filip Maj
8fb4910320
Fixed work values not updating. GL UI now shows up though it isn't configured.
2017-06-24 16:58:02 -04:00
Filip Maj
25cd75d40c
Added way to instantiate a GL Director. Aetheryte parent now does it.
2017-06-24 15:57:46 -04:00
Filip Maj
bfaa25cb39
Forgot the aetheryte script.
2017-06-24 15:51:06 -04:00
Filip Maj
c7acef20a9
Added missing gl scripts.
2017-06-24 15:50:03 -04:00
Filip Maj
7f6b291366
Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).
2017-06-19 22:23:27 -04:00
Filip Maj
ed5ee01ba6
Firedance description was being referenced wrong.
2017-06-15 01:21:16 -04:00
Filip Maj
1d9f57a385
Cleaned up the emotes code.
2017-06-15 00:19:18 -04:00
Filip Maj
0e8de966a9
Fixed emotes, they all work now.
2017-06-15 00:05:14 -04:00
Filip Maj
cdfa2f682e
Fixed the broken elevator in Ul'dah. Finished the one in Limsa.
2017-06-14 22:41:39 -04:00
Filip Maj
d96d5b29a5
Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
2017-06-14 22:24:09 -04:00
Filip Maj
08b3564d7e
Added things for testing mapobjs.
2017-05-05 02:37:01 -04:00
Filip Maj
9505cd71be
Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it.
2017-05-02 21:44:44 -04:00
Filip Maj
844f21d9a4
Finished off the teleport script. Still requires all the aetheryte positions filled out.
2017-05-01 22:55:47 -04:00
Filip Maj
1516e0bc50
Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
2017-05-01 22:30:43 -04:00
Filip Maj
9c2cdf9b5d
Forgot to add script for quest abandon.
2017-04-15 16:37:14 -04:00
Filip Maj
9a2a79095c
Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo.
2017-04-15 16:36:39 -04:00
Filip Maj
c6307dde35
Forgot a nil in the "send game message" params, otherwise wrong overload is run.
2017-04-09 14:07:34 -04:00
Filip Maj
0d4ed1d1c8
Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used.
2017-04-09 14:01:15 -04:00
Filip Maj
90e48f9ddd
Added npc ls saving/functionality.
2017-04-09 12:48:27 -04:00
CuriousJorge
3145ec5663
"Seeing the Seers" quest etc3g0 scripted, no reward handling currently. Requires actor "Nellaure" ( http://ffxiv.gamerescape.com/w/index.php?title=Nellaure ) to be added in. Hangs out in back-right corner of Carpenter's Guild.
...
Added a quest completion check to etc5g0.lua to prevent it showing "!" on quest-givers' head when you've cleared the quest already.
Fixed regression on select GM commands, !warp instant-warps within same zone again, !mypos reports to the thousandths place, !speed command works with one argument again.
2017-04-05 18:39:04 -04:00
Filip Maj
3269621dec
Fixed Vkorolon not showing completion icon on login if in phase 1.
2017-04-04 01:37:27 -04:00
Filip Maj
96c0f3444e
Fixed the journal command. Wasn't sending correct phase.
2017-04-04 01:11:18 -04:00
Filip Maj
7fa4a1eb80
Added callbacks to help with quest management. Abandoning a quest now works.
2017-04-04 01:10:26 -04:00
Filip Maj
9d63be52e3
Added the Waste Not Want Not quest.
2017-04-02 23:50:51 -04:00
Robert Baker
6642ed7e12
Fixed postbuild typos.
...
Automatically copy the scripts folder.
Pre-edited player.lua to disable addQuest / Directors.
2017-04-02 11:34:14 -07:00
Filip Maj
43e1fbfab3
Pushing scripts. Also modified how private areas work. The type value is now appended to the name.
2017-04-02 14:26:36 -04:00
Filip Maj
b345521f79
callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script.
2017-03-21 00:43:30 -04:00
Filip Maj
7c25b14640
Changed "SendRequestedInfo" to "SendDataPacket" as that's the actual name of the packet. Copied all the progress with the Limsa Opening director to Gridania and Uldah.
2017-03-19 12:35:21 -04:00
Filip Maj
1bf25b2a2b
Fixed a bunch of bugged scripts and cleaned up the quest flags.
2017-03-19 12:17:09 -04:00
Filip Maj
4f339709d5
Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance.
2017-03-19 11:41:29 -04:00
Filip Maj
7b205c7b9b
Fixed syntax error in tutorial script. Finished fleshing out the opening script and related scripts for Limsa.
2017-03-19 11:40:41 -04:00
Filip Maj
43c0925dee
Added tutorial helper script.
2017-03-17 17:20:03 -04:00
Filip Maj
b81141a158
More fixings and improvements.
2017-03-14 18:33:33 -04:00
Filip Maj
718bc28c57
Implemented "wait" functionality to the lua engine. Lost commits due to screw up.
2017-03-13 14:06:57 -04:00
Filip Maj
0c3f6cc9c4
Fixed bug with old "findActor" code since private areas were added. Add scripts for npcs in echo during limsa opening.
2017-03-08 09:12:14 -05:00
Filip Maj
de8877c1a4
Scripts were all broken. Fixed.
2017-03-07 17:27:33 -05:00
Filip Maj
d918ad3776
New scripts for the opening private areas, as well as db updates.
2017-03-07 08:32:57 -05:00
Filip Maj
e898c045f7
Overhaul of the director system and opening quests. Private Areas further implemented as well.
2017-03-07 00:09:37 -05:00
Filip Maj
6a6ee67ae2
Conjurer door id.
2017-01-11 22:03:30 -05:00
Filip Maj
9bc3fc8dd7
Setting the active linkshell now works.
2017-01-09 23:12:56 -05:00
Filip Maj
bc72147622
Added scripts needed.
2017-01-09 00:17:46 -05:00
Filip Maj
4b0ffb3882
Fixed the last actor speed. It was active mode speed.
2017-01-03 19:02:35 -05:00
Filip Maj
8a0ebe7ec4
Required scripts to make it work.
2017-01-02 14:38:56 -05:00
Filip Maj
7c29a850c4
Scripts for party commands.
2016-12-21 21:50:45 -05:00
dude22072
6e7459a2f8
MarketEntrance.lua syntax error
2016-10-04 06:03:33 +00:00
Filip Maj
62cc343f51
Player chocobo issuance is now removed, and you are given a chocobo whistle if you didn't have one.
2016-08-21 20:11:50 -04:00
Filip Maj
8725377168
Changed InfoRequestResponsePacket to GenericDataPacket as that is the proper use/term. Added the city exit spawn locations. Did more work on the chocobolender script. Most of the issuing portion is done. Also can now summon through the lender.
2016-08-21 19:51:49 -04:00
Filip Maj
d5f17c01a8
Added changes to the chocobolender script and global script. Working off of "thetestgames" code.
2016-08-21 18:21:00 -04:00
Jordan Maxwell
00e5e4f642
Updated Chocobo Lender script
2016-08-19 17:43:04 -05:00
Jordan Maxwell
fb18c1fbe4
Added DB Support for Chocobo Lenders
2016-08-19 14:40:43 -05:00
CuriousJorge
4f48643c5c
Limsa/Gridania NPC fixed scripts. Scripts still needed for Aubrenard & Gridania Aetheryte.
...
Some required changes to the database:
Task Board - Change 1200195 in gamedata_actor_class to /Chara/Npc/Object/TaskBoard
Serpent_Private_White - Change 1500324 in gamedata_actor_class to /Chara/Npc/Populace/PopulaceCompanyWarp
Beaudonet - Adjust 1001708 in gamedata_actor_class. There is a linebreak in there causing problems
2016-08-17 23:27:31 -04:00
Filip Maj
3490f366a2
Merged in CuriousJorge/ffxiv-classic-server (pull request #21 )
...
Updated GM Commands.
2016-08-14 10:52:52 -04:00
Filip Maj
63ac56224e
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
2016-08-14 08:52:27 -04:00
Drajiel
09705bec4e
Updated Commands.
2016-08-11 20:02:01 -04:00
Filip Maj
c4c43421f3
Forgot ObjectItemStorage script.
2016-08-05 18:24:17 -04:00
Filip Maj
5e926bf668
Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions.
2016-08-05 18:23:59 -04:00
Tahir Akhlaq
065fe05795
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
...
- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though)
- fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid
- corrected typo in warp command lua description
- added logger for lua cause i forgot to last time
2016-07-27 17:23:52 +01:00
Filip Maj
136ced3aae
Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs.
2016-07-16 20:12:04 -04:00
Tahir Akhlaq
8839e75557
missed some left over files
2016-06-24 22:14:17 +01:00
Tahir Akhlaq
5fc0e0eeca
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
...
# Conflicts:
# FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
# data/scripts/global.lua
2016-06-24 22:13:17 +01:00
Tahir Akhlaq
30b0d4a97d
implemented sendpacket and speed commands
...
- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00