require ("global") require ("tutorial") require ("quests/man/man0l0") function init() return "/Director/Quest/QuestDirectorMan0l001"; end function onCreateContentArea(players, director, contentArea, contentGroup) yshtola = contentArea:SpawnActor(2290001, "yshtola", -8, 16.35, 6, 0.5); stahlmann = contentArea:SpawnActor(2290002, "stahlmann", 0, 16.35, 22, 3); mob1 = contentArea:SpawnActor(2205403, "mob1", -3.02+3, 17.35, 14.24, -2.81); mob2 = contentArea:SpawnActor(2205403, "mob2", -3.02, 17.35, 14.24, -2.81); mob3 = contentArea:SpawnActor(2205403, "mob3", -3.02-3, 17.35, 14.24, -2.81); for _, player in pairs(players) do contentGroup:AddMember(player); end; contentGroup:AddMember(director); contentGroup:AddMember(yshtola); contentGroup:AddMember(stahlmann); contentGroup:AddMember(mob1); contentGroup:AddMember(mob2); contentGroup:AddMember(mob3); end function onEventStarted(player, director, triggerName) man0l0Quest = player:GetQuest("Man0l0"); startTutorialMode(player); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrBtl001", nil, nil, nil); player:EndEvent(); waitForSignal("playerActive"); wait(1); --If this isn't here, the scripts bugs out. TODO: Find a better alternative. kickEventContinue(player, director, "noticeEvent", "noticeEvent"); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrBtl002", nil, nil, nil); player:EndEvent(); wait(4); closeTutorialWidget(player); showTutorialSuccessWidget(player, 9055); --Open TutorialSuccessWidget for attacking enemy wait(3); openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_TP); wait(5); closeTutorialWidget(player); openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_WEAPONSKILLS); wait(4); --Should be wait for weaponskillUsed signal closeTutorialWidget(player); showTutorialSuccessWidget(player, 9065); --Open TutorialSuccessWidget for weapon skill wait(6); --Should be wait for mobkill worldMaster = GetWorldMaster(); player:SendDataPacket("attention", worldMaster, "", 51073, 1); wait(7); player:ChangeMusic(7); player:ChangeState(0); kickEventContinue(player, director, "noticeEvent", "noticeEvent"); callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_3", nil, nil, nil); --[[ IF DoW: OpenWidget (TP) IF TP REACHED: CloseWidget OpenWidget (WS) IF WS USED: Success CloseWidget ELSE MAGIC: OpenWidget (DEFEAT ENEMY) ]] man0l0Quest:NextPhase(10); player:EndEvent(); player:GetZone():ContentFinished(); GetWorldManager():DoZoneChange(player, 230, "PrivateAreaMasterPast", 1, 15, -826.868469, 6, 193.745865, -0.008368492); end