/* =========================================================================== Copyright (C) 2015-2019 Project Meteor Dev Team This file is part of Project Meteor Server. Project Meteor Server is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Meteor Server is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with Project Meteor Server. If not, see . =========================================================================== */ using Meteor.Common; using System; namespace Meteor.Map.packets.send.actor { class SetActorStatePacket { public const int MAIN_STATE_PASSIVE = 0; public const int MAIN_STATE_DEAD = 1; public const int MAIN_STATE_ACTIVE = 2; public const int MAIN_STATE_DEAD2 = 3; public const int MAIN_STATE_SITTING_OBJECT = 11; public const int MAIN_STATE_SITTING_FLOOR = 13; public const int MAIN_STATE_MOUNTED = 15; public const int MAIN_STATE_UNKNOWN1 = 0x0E; public const int MAIN_STATE_UNKNOWN2 = 0x1E; public const int MAIN_STATE_UNKNOWN3 = 0x1F; public const int MAIN_STATE_UNKNOWN4 = 0x20; //What is this for? public const int SUB_STATE_NONE = 0x00; public const int SUB_STATE_PLAYER = 0xBF; public const int SUB_STATE_MONSTER = 0x03; public const ushort OPCODE = 0x134; public const uint PACKET_SIZE = 0x28; public static SubPacket BuildPacket(uint sourceActorId, uint mainState, uint subState) { ulong combined = (mainState & 0xFF) | ((subState & 0xFF) << 8); return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes(combined)); } } }