require ("global") --[[ Quest Script Name: A Well-Balanced Diet Code: Etc1g2 Id: 110656 Prereq: Level 25, Any DoW/DoM ]] -- Sequence Numbers SEQ_000 = 0; -- Talk to Mestonnaux. SEQ_001 = 1; -- Kill Popoto-optos. SEQ_002 = 2; -- Talk to V'nabyano. -- Actor Class Ids ENPC_VNABYANO = 1001101; ENPC_MESTONNAUX = 1001103; BNPC_POPOTO_OPTO = 2100509; -- Quest Markers MRKR_MESTONNAUX = 11065601; MRKR_OPTO_AREA = 11065602; MRKR_VNABYANO = 11065604; -- Counters COUNTER_QUESTITEM = 0; -- Quest Details OBJECTIVE_ITEMID = 11000142; OBJECTIVE_AMOUNT = 8; function onStart(player, quest) quest:StartSequence(SEQ_000); end function onFinish(player, quest) end function onStateChange(player, quest, sequence) if (sequence == SEQ_ACCEPT) then quest:SetENpc(ENPC_VNABYANO, QFLAG_PLATE); elseif (sequence == SEQ_000) then quest:SetENpc(ENPC_MESTONNAUX, QFLAG_PLATE); quest:SetENpc(ENPC_VNABYANO); elseif (sequence == SEQ_001) then quest:SetENpc(ENPC_MESTONNAUX); quest:SetENpc(ENPC_VNABYANO); quest:SetENpc(BNPC_POPOTO_OPTO); elseif (sequence == SEQ_002) then quest:SetENpc(ENPC_VNABYANO, QFLAG_REWARD); quest:SetENpc(ENPC_MESTONNAUX); end end function onTalk(player, quest, npc, eventName) local npcClassId = npc.GetActorClassId(); local seq = quest:GetSequence(); -- Offer the quest if (npcClassId == ENPC_VNABYANO and seq == SEQ_ACCEPT) then local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventV_NabyanoStart", 1, OBJECTIVE_AMOUNT); if (questAccepted == 1) then player:AcceptQuest(quest); end player:EndEvent(); return; -- Quest Progress elseif (seq == SEQ_000) then if (npcClassId == ENPC_MESTONNAUX) then callClientFunction(player, "delegateEvent", player, quest, "processEvent00", 0); quest:StartSequence(SEQ_001); elseif (npcClassId == ENPC_VNABYANO) then callClientFunction(player, "delegateEvent", player, quest, "processEventV_NabyanoStart00"); end elseif (seq == SEQ_001) then if (npcClassId == ENPC_MESTONNAUX) then callClientFunction(player, "delegateEvent", player, quest, "processEvent005", 0); elseif (npcClassId == ENPC_VNABYANO) then callClientFunction(player, "delegateEvent", player, quest, "processEvent005_1"); end --Quest Complete elseif (seq == SEQ_002) then if (npcClassId == ENPC_VNABYANO) then callClientFunction(player, "delegateEvent", player, quest, "processEvent05_3"); callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9); player:CompleteQuest(quest); elseif (npcClassId == ENPC_MESTONNAUX) then callClientFunction(player, "delegateEvent", player, quest, "processEvent005_2"); end end quest:UpdateENPCs(); player:EndEvent(); end function onKillBNpc(player, quest, bnpc) if (quest:GetSequence() == SEQ_001 and bnpc == BNPC_POPOTO_OPTO) then local counterAmount = quest:GetData():IncCounter(COUNTER_QUESTITEM); attentionMessage(player, 25226, OBJECTIVE_ITEMID, 1, counterAmount, OBJECTIVE_AMOUNT); -- You obtain (X of Y) if (counterAmount >= OBJECTIVE_AMOUNT) then attentionMessage(player, 25225, quest:GetQuestId()); -- Objectives complete! quest:StartSequence(SEQ_002); end end end function getJournalInformation(player, quest) return quest:GetData():GetCounter(COUNTER_QUESTITEM), 0, 0, 0, OBJECTIVE_AMOUNT; end function getJournalMapMarkerList(player, quest) local sequence = quest:getSequence(); if (sequence == SEQ_000) then return MRKR_MESTONNAUX; elseif (sequence == SEQ_001) then return MRKR_OPTO_AREA; elseif (sequence == SEQ_002) then return MRKR_VNABYANO; end end