function onInstantiate(npc) return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST"; end function onEventStarted(player, npc) defaultSea = getStaticActor("DftSea"); player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_001", nil, nil, nil); --player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_002", nil, nil, nil); --BTN --player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_003", nil, nil, nil); --BTN NO GUILD end function onEventUpdate(player, npc) player:endEvent(); end