require("global"); --[[ Quest Script Name: Letting Out Orion's Belt Code: Wld0l2 Id: 110772 Prereq: Level 10 on any class. Notes: Rewards 200 gil ]] -- Sequence Numbers SEQ_000 = 0; -- Talk to the four gourmands. SEQ_001 = 1; -- Return to Ahldskyf. -- Actor Class Ids AHLDSKYF = 1000332; FZHUMII = 1000226; SHOSHOMA = 1000334; DACA_JINJAHL = 1000202; AENTFOET = 1000064; -- Quest Markers MRKR_FZHUMII = 11110101; MRKR_SHOSHOMA = 11110102; MRKR_DACA_JINJAHL = 11110103; MRKR_AENTFOET = 11110104; MRKR_AHLDSKYF = 11110105; -- Quest Flags FLAG_TALKED_FZHUMII = 0; FLAG_TALKED_SHOSHOMA = 1; FLAG_TALKED_DACA_JINJAHL = 2; FLAG_TALKED_AENTFOET = 3; -- Quest Counters COUNTER_TALKED = 0; function onStart(player, quest) quest:StartSequence(SEQ_000); end function onFinish(player, quest) end function onStateChange(player, quest, sequence) if (sequence == SEQ_ACCEPT) then quest:SetENpc(AHLDSKYF, QFLAG_PLATE); elseif (sequence == SEQ_000) then local data = quest:GetData(); quest:SetENpc(AHLDSKYF); quest:SetENpc(FZHUMII, (not data:GetFlag(FLAG_TALKED_FZHUMII) and QFLAG_PLATE or QFLAG_NONE)); quest:SetENpc(SHOSHOMA, (not data:GetFlag(FLAG_TALKED_SHOSHOMA) and QFLAG_PLATE or QFLAG_NONE)); quest:SetENpc(DACA_JINJAHL, (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL) and QFLAG_PLATE or QFLAG_NONE)); quest:SetENpc(AENTFOET, (not data:GetFlag(FLAG_TALKED_AENTFOET) and QFLAG_PLATE or QFLAG_NONE)); elseif (sequence == SEQ_001) then quest:SetENpc(AHLDSKYF, QFLAG_REWARD); end end function onTalk(player, quest, npc) local sequence = quest:getSequence(); local classId = npc:GetActorClassId(); if (sequence == SEQ_ACCEPT and classId == AHLDSKYF) then local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventAhldskyffStart"); if (questAccepted == 1) then player:AcceptQuest(quest); end player:EndEvent(); return; elseif (sequence == SEQ_000) then local incCounter = false; local data = quest:GetData(); if (classId == AHLDSKYF) then callClientFunction(player, "delegateEvent", player, quest, "processEventAhldskyffStart_1"); elseif (classId == FZHUMII) then if (not data:GetFlag(FLAG_TALKED_FZHUMII)) then callClientFunction(player, "delegateEvent", player, quest, "processEvent000"); data:SetFlag(FLAG_TALKED_FZHUMII); incCounter = true; else callClientFunction(player, "delegateEvent", player, quest, "processEvent000_1"); end elseif (classId == SHOSHOMA) then if (not data:GetFlag(FLAG_TALKED_SHOSHOMA)) then callClientFunction(player, "delegateEvent", player, quest, "processEvent005"); data:SetFlag(FLAG_TALKED_SHOSHOMA); incCounter = true; else callClientFunction(player, "delegateEvent", player, quest, "processEvent005_1"); end elseif (classId == DACA_JINJAHL) then if (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL)) then callClientFunction(player, "delegateEvent", player, quest, "processEvent010"); data:SetFlag(FLAG_TALKED_KEKETO); incCounter = true; else callClientFunction(player, "delegateEvent", player, quest, "processEvent010_1"); end elseif (classId == AENTFOET) then if (not data:GetFlag(FLAG_TALKED_AENTFOET)) then callClientFunction(player, "delegateEvent", player, quest, "processEvent015"); data:SetFlag(FLAG_TALKED_AENTFOET); incCounter = true; else callClientFunction(player, "delegateEvent", player, quest, "processEvent015_1"); end end -- Increase objective counter & play relevant messages if (incCounter == true) then local counterAmount = data:IncCounter(COUNTER_TALKED); attentionMessage(player, 51063, 0, counterAmount, 4); -- ????. (... of 5) if (seq000_checkCondition(data)) then -- All lost souls spoken to attentionMessage(player, 25225, quest:GetQuestId()); -- "Letting Out Orion's Belt" objectives complete! quest:UpdateENPCs(); -- Band-aid for a QFLAG_PLATE issue quest:StartSequence(SEQ_001); end end elseif (sequence == SEQ_001) then if (classId == AHLDSKYF) then callClientFunction(player, "delegateEvent", player, quest, "processEvent020"); callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9); player:CompleteQuest(quest); end end player:EndEvent() quest:UpdateENPCs(); end -- Check if all souls are talked to function seq000_checkCondition(data) return (data:GetFlag(FLAG_TALKED_FZHUMII) and data:GetFlag(FLAG_TALKED_SHOSHOMA) and data:GetFlag(FLAG_TALKED_DACA_JINJAHL) and data:GetFlag(FLAG_TALKED_AENTFOET)); end function getJournalMapMarkerList(player, quest) local sequence = quest:getSequence(); local data = quest:GetData(); local possibleMarkers = {}; if (sequence == SEQ_000) then if (not data:GetFlag(FLAG_TALKED_FZHUMII)) then table.insert(possibleMarkers, MRKR_FZHUMII); end if (not data:GetFlag(FLAG_TALKED_SHOSHOMA)) then table.insert(possibleMarkers, MRKR_SHOSHOMA); end if (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL)) then table.insert(possibleMarkers, MRKR_DACA_JINJAHL); end if (not data:GetFlag(FLAG_TALKED_AENTFOET)) then table.insert(possibleMarkers, MRKR_AENTFOET); end elseif (sequence == SEQ_001) then table.insert(possibleMarkers, MRKR_AHLDSKYF); end return unpack(possibleMarkers) end