require("global"); properties = { permissions = 0, parameters = "ssss", description = [[ Removes from player or . !delkeyitem | !delkeyitem | ]], } function onTrigger(player, argc, keyitem, qty, name, lastName) local sender = "[delkeyitem] "; if name then if lastName then player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil; else player = GetWorldManager():GetPCInWorld(name) or nil; end; end; if player then keyitem = tonumber(keyitem) or nil; qty = tonumber(qty) or 1; local location = INVENTORY_KEYITEMS; local removed = player:GetInventory(location):RemoveItem(keyitem, qty); local messageID = MESSAGE_TYPE_SYSTEM_ERROR; local message = "Attempting to remove keyitem" -- "unable to remove keyitem"; if removed then message = string.format("removed keyitem %u from %s", keyitem, player:GetName()); end; player:SendMessage(messageID, sender, message); print(message); else print(sender.."unable to remove keyitem, ensure player name is valid."); end; end;