--[[ TeleportCommand Script Functions: eventRegion(numAnima) eventAetheryte(region, animaCost1, animaCost2, animaCost3, animaCost4, animaCost5, animaCost6) eventConfirm(isReturn, isInBattle, cityReturnNum, 138821, forceAskReturnOnly) --]] require ("global") function onEventStarted(player, actor, triggerName, isTeleport) local worldMaster = GetWorldMaster(); if (isTeleport == 0) then while (true) do regionChoice = callClientFunction(player, "delegateCommand", actor, "eventRegion", 100); if (regionChoice == nil) then break end while (true) do aetheryteChoice = callClientFunction(player, "delegateCommand", actor, "eventAetheryte", regionChoice, 2, 2, 2, 4, 4, 4); if (aetheryteChoice == nil) then break end player:PlayAnimation(0x4000FFA); player:SendGameMessage(worldMaster, 34101, 0x20, 2, 0x13883d, 100, 100); confirmChoice = callClientFunction(player, "delegateCommand", actor, "eventConfirm", false, false, 1, 138824, false); if (confirmChoice == 1) then player:PlayAnimation(0x4000FFB); player:SendGameMessage(worldMaster, 34105, 0x20); --Do teleport end player:endEvent(); return; end end else player:PlayAnimation(0x4000FFA); local choice, wasMulti = callClientFunction(player, "delegateCommand", actor, "eventConfirm", true, false, player:GetHomePointInn(), player:GetHomePoint(), false); if (wasMulti and choice == 1 or choice == 2) then player:PlayAnimation(0x4000FFB); player:SendGameMessage(worldMaster, 34104, 0x20); --Do return elseif (not wasMulti and choice == 1) then player:PlayAnimation(0x4000FFB); player:SendGameMessage(worldMaster, 34104, 0x20); --Do return end end player:endEvent(); end