require("global") function onEventStarted(player, npc) defaultWil = GetStaticActor("DftWil"); tutorialU1 = GetStaticActor("Trl0u1"); --callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMomodi_001", nil, nil, nil); callClientFunction(player, "switchEvent", defaultWil, tutorialU1, nil, nil, 1, 1, 0x3F1); player:endEvent(); end function onEventUpdate(player, npc, blah, menuSelect) end