using FFXIVClassic.Common; using FFXIVClassic_World_Server.Actor.Group.Work; using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_World_Server.DataObjects.Group { class Party : Group { public PartyWork partyGroupWork = new PartyWork(); public List members = new List(); public Party(ulong groupId, uint leaderCharaId) : base(groupId) { partyGroupWork._globalTemp.owner = (ulong)(((ulong)leaderCharaId << 32) | 0xB36F92); members.Add(leaderCharaId); } public void SetLeaderPlayerRequest(Session requestSession, string name) { if (GetLeader() != requestSession.sessionId) { requestSession.SendGameMessage(30428, 0x20, Server.GetServer().GetNameForId(requestSession.sessionId)); return; } uint newLeader = GetIdForName(name); if (newLeader == 0) { requestSession.SendGameMessage(30575, 0x20); return; } else if (newLeader == GetLeader()) { requestSession.SendGameMessage(30563, 0x20, name); return; } SetLeader(newLeader); SendLeaderWorkToAllMembers(); for (int i = 0; i < members.Count; i++) { Session session = Server.GetServer().GetSession(members[i]); if (session == null) continue; session.SendGameMessage(30429, 0x20, Server.GetServer().GetNameForId(members[i])); } Server.GetServer().GetWorldManager().SendPartySync(this); } public void KickPlayerRequest(Session requestSession, string name) { if (GetLeader() != requestSession.sessionId) { requestSession.SendGameMessage(30428, 0x20, Server.GetServer().GetNameForId(requestSession.sessionId)); return; } uint kickedMemberId = GetIdForName(name); if (kickedMemberId == 0) { requestSession.SendGameMessage(30575, 0x20); return; } for (int i = 0; i < members.Count; i++) { Session session = Server.GetServer().GetSession(members[i]); if (session == null) continue; if (members[i] == kickedMemberId) session.SendGameMessage(30410, 0x20); else session.SendGameMessage(30428, 0x20, (Object)name); } //All good, remove members.Remove(kickedMemberId); SendGroupPacketsAll(members); Server.GetServer().GetWorldManager().SendPartySync(this); } public void SendLeaderWorkToAllMembers() { for (int i = 0; i < members.Count; i++) { SynchGroupWorkValuesPacket leaderUpdate = new SynchGroupWorkValuesPacket(groupIndex); leaderUpdate.addProperty(this, "partyGroupWork._globalTemp.owner"); leaderUpdate.setTarget("partyGroupWork/leader"); Session session = Server.GetServer().GetSession(members[i]); if (session == null) continue; else session.clientConnection.QueuePacket(leaderUpdate.buildPacket(session.sessionId, session.sessionId), true, false); } } public void SetLeader(uint actorId) { partyGroupWork._globalTemp.owner = (ulong)((actorId << 32) | 0xB36F92); } public uint GetLeader() { return (uint)((partyGroupWork._globalTemp.owner >> 32) & 0xFFFFFFFF); } public uint GetIdForName(string name) { for (int i = 0; i < members.Count; i++) { if (Server.GetServer().GetNameForId(members[i]).Equals(name)) { return members[i]; } } return 0; } public bool IsInParty(uint charaId) { return members.Contains(charaId); } public override void SendInitWorkValues(Session session) { SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex); groupWork.addProperty(this, "partyGroupWork._globalTemp.owner"); groupWork.setTarget("/_init"); SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId); session.clientConnection.QueuePacket(test, true, false); test.DebugPrintSubPacket(); } public override int GetMemberCount() { return members.Count; } public override uint GetTypeId() { return Group.PlayerPartyGroup; } public override List BuildMemberList() { List groupMembers = new List(); foreach (uint charaId in members) groupMembers.Add(new GroupMember(charaId, -1, 0, false, true, Server.GetServer().GetNameForId(charaId))); return groupMembers; } } }