using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using FFXIVClassic_Map_Server.Actors; using FFXIVClassic_Map_Server.actors.chara.player; using FFXIVClassic_Map_Server.dataobjects; namespace FFXIVClassic_Map_Server.actors.chara.ai.state { class ItemState : State { ItemData item; new Player owner; public ItemState(Player owner, Character target, ushort slot, uint itemId) : base(owner, target) { this.owner = owner; this.target = target; } } }