using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Lobby_Server.packets.receive { class SessionPacket { public bool invalidPacket = false; public UInt64 sequence; public String session; public String version; public SessionPacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { sequence = binReader.ReadUInt64(); binReader.ReadUInt32(); binReader.ReadUInt32(); session = Encoding.ASCII.GetString(binReader.ReadBytes(0x40)).Trim(new[] { '\0' }); version = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' }); } catch (Exception){ invalidPacket = true; } } } } } }