function onEventStarted(player, actor, triggerName) man0g0Quest = getStaticActor("Man0g0"); --player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl001"); player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl002"); end function onEventUpdate(player, npc, resultId) --man0g0Quest = getStaticActor("Man0g0"); --player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl002"); player:endEvent(); end function onCommand(player, command) --Check command if ActivateCommand player:endCommand(); player:endEvent(); player:kickEvent(player:getDirector(), "noticeEvent", true); end