/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see .
===========================================================================
*/
using Meteor.Common;
using Meteor.Map.lua;
using Meteor.Map.packets.send.actor;
using System.Collections.Generic;
namespace Meteor.Map.Actors
{
class DebugProg : Actor
{
public DebugProg()
: base(0x5FF80002)
{
this.LocalizedDisplayName = 0;
this.DisplayName = "debug";
this.Name = "debug";
this.className = "Debug";
}
public override SubPacket CreateScriptBindPacket()
{
List lParams;
lParams = LuaUtils.CreateLuaParamList("/System/Debug.prog", false, false, false, false, true, 0xC51F, true, true);
return ActorInstantiatePacket.BuildPacket(Id, Name, className, lParams);
}
public override List GetSpawnPackets()
{
List subpackets = new List();
subpackets.Add(CreateAddActorPacket(0));
subpackets.Add(CreateSpeedPacket());
subpackets.Add(CreateSpawnPositonPacket(0x1));
subpackets.Add(CreateNamePacket());
subpackets.Add(CreateStatePacket());
subpackets.Add(CreateIsZoneingPacket());
subpackets.Add(CreateScriptBindPacket());
return subpackets;
}
}
}