/* =========================================================================== Copyright (C) 2015-2019 Project Meteor Dev Team This file is part of Project Meteor Server. Project Meteor Server is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Meteor Server is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with Project Meteor Server. If not, see . =========================================================================== */ using Meteor.Common; using Meteor.Map.lua; using Meteor.Map.packets.send.actor; using System.Collections.Generic; namespace Meteor.Map.Actors { class DebugProg : Actor { public DebugProg() : base(0x5FF80002) { this.LocalizedDisplayName = 0; this.DisplayName = "debug"; this.Name = "debug"; this.className = "Debug"; } public override SubPacket CreateScriptBindPacket() { List lParams; lParams = LuaUtils.CreateLuaParamList("/System/Debug.prog", false, false, false, false, true, 0xC51F, true, true); return ActorInstantiatePacket.BuildPacket(Id, Name, className, lParams); } public override List GetSpawnPackets() { List subpackets = new List(); subpackets.Add(CreateAddActorPacket(0)); subpackets.Add(CreateSpeedPacket()); subpackets.Add(CreateSpawnPositonPacket(0x1)); subpackets.Add(CreateNamePacket()); subpackets.Add(CreateStatePacket()); subpackets.Add(CreateIsZoneingPacket()); subpackets.Add(CreateScriptBindPacket()); return subpackets; } } }