using System; using System.IO; namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group { class GroupMemberChangePacket { public const int GROUP_MEMBER_ADD = 0; public const int GROUP_MEMBER_REMOVE = 0; public bool invalidPacket = false; public uint controlCode; public ulong groupId; public uint memberId; public GroupMemberChangePacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { controlCode = binReader.ReadUInt32(); groupId = binReader.ReadUInt64(); memberId = binReader.ReadUInt32(); } catch (Exception) { invalidPacket = true; } } } } } }