function init(npc) return false, false, 0, 0; end function onEventStarted(player, npc) player:sendMessage(0x20, "", "This PopulaceStandard actor has no event set. Actor Class Id: " .. tostring(npc:getActorClassId())); player:endEvent(); end function onEventUpdate(player, npc, blah, menuSelect) player:endEvent(); end