using System; using FFXIVClassic.Common; namespace FFXIVClassic_Map_Server.packets.send.player { class AchievementEarnedPacket { public const ushort OPCODE = 0x019E; public const uint PACKET_SIZE = 0x28; public static SubPacket BuildPacket(uint sourceActorId, uint achievementID) { return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((UInt64)achievementID)); } } }