function onEventStarted(player, npc) defaultSea = GetStaticActor("DftSea"); player:RunEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_001", nil, nil, nil); --player:RunEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_002", nil, nil, nil); --GSM --player:RunEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_003", nil, nil, nil); --GSM NO GUILD end