using FFXIVClassic.Common; using FFXIVClassic_Map_Server.dataobjects; namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group { class LinkshellInviteCancelPacket { public const ushort OPCODE = 0x1030; public const uint PACKET_SIZE = 0x28; public static SubPacket BuildPacket(Session session) { byte[] data = new byte[PACKET_SIZE - 0x20]; return new SubPacket(true, OPCODE, session.id, data); } } }