using FFXIVClassic.Common; using FFXIVClassic_Map_Server.dataobjects; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group { class PartyInvitePacket { public const ushort OPCODE = 0x1022; public const uint PACKET_SIZE = 0x48; public static SubPacket BuildPacket(Session session, string name) { byte[] data = new byte[PACKET_SIZE - 0x20]; using (MemoryStream mem = new MemoryStream(data)) { using (BinaryWriter binWriter = new BinaryWriter(mem)) { binWriter.Write((UInt16)0); binWriter.Write(Encoding.ASCII.GetBytes(name), 0, Encoding.ASCII.GetByteCount(name) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(name)); } } return new SubPacket(true, OPCODE, session.id, data); } public static SubPacket BuildPacket(Session session, uint actorId) { byte[] data = new byte[PACKET_SIZE - 0x20]; using (MemoryStream mem = new MemoryStream(data)) { using (BinaryWriter binWriter = new BinaryWriter(mem)) { binWriter.Write((UInt16)1); binWriter.Write((UInt32)actorId); } } return new SubPacket(true, OPCODE, session.id, data); } } }