/* =========================================================================== Copyright (C) 2015-2019 Project Meteor Dev Team This file is part of Project Meteor Server. Project Meteor Server is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Meteor Server is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with Project Meteor Server. If not, see . =========================================================================== */ using Meteor.Map.Actors; namespace Meteor.Map.actors.chara.ai.utils { static class AttackUtils { public static int CalculateDamage(Character attacker, Character defender) { int dmg = CalculateBaseDamage(attacker, defender); return dmg; } public static int CalculateBaseDamage(Character attacker, Character defender) { // todo: actually calculate damage return Program.Random.Next(10) * 10; } } }