/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see .
===========================================================================
*/
using System;
using System.Collections.Generic;
namespace Meteor.Map.actors.chara
{
class ModifierListEntry
{
public uint id;
public Int64 value;
public ModifierListEntry(uint id, Int64 value)
{
this.id = id;
this.value = value;
}
}
class ModifierList
{
public Dictionary modList;
public Dictionary mobModList;
public ModifierList(uint id)
{
modList = new Dictionary();
mobModList = new Dictionary();
}
public void AddModifier(uint id, Int64 val, bool isMobMod)
{
var list = isMobMod ? mobModList : modList;
list.Add(id, new ModifierListEntry(id, val));
}
public void SetModifier(uint id, Int64 val, bool isMobMod)
{
var list = isMobMod ? mobModList : modList;
if (list.ContainsKey(id))
list[id].value = val;
else
list.Add(id, new ModifierListEntry(id, val));
}
public Int64 GetModifier(uint id, bool isMobMod)
{
ModifierListEntry retVal;
var list = isMobMod ? mobModList : modList;
if (!list.TryGetValue(id, out retVal))
return 0;
return retVal.value;
}
}
}