/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see .
===========================================================================
*/
using Meteor.Common;
using Meteor.Map.Actors;
using Meteor.Map.lua;
using Meteor.Map.packets.send.actor;
using System.Collections.Generic;
namespace Meteor.Map.actors.area
{
class PrivateArea : Area
{
private readonly Zone ParentZone;
private readonly string PrivateAreaName;
private readonly int PrivateAreaType;
private readonly bool CanExitArea;
public PrivateArea(Zone parent, string classPath, string privateAreaName, int privateAreaType, bool canExitArea, ushort music)
: base(parent.ZoneId, parent.ZoneName, parent.RegionId, classPath, music, music, music, parent.isIsolated, parent.isInn, parent.canRideChocobo, parent.canStealth, true)
{
this.ParentZone = parent;
this.PrivateAreaName = privateAreaName;
this.PrivateAreaType = privateAreaType;
}
public override string GetPrivateAreaName()
{
return PrivateAreaName;
}
public override int GetPrivateAreaType()
{
return PrivateAreaType;
}
public bool CanExitPrivateArea()
{
return CanExitArea;
}
public override bool IsPublic()
{
return false;
}
public Zone GetParentZone()
{
return ParentZone;
}
public override SubPacket CreateScriptBindPacket()
{
List lParams;
string path = className;
string realClassName = className.Substring(className.LastIndexOf("/") + 1);
lParams = LuaUtils.CreateLuaParamList(classPath, false, true, ZoneName, PrivateAreaName, PrivateAreaType, canRideChocobo ? (byte)1 : (byte)0, canStealth, isInn, false, false, false, false, false, false);
ActorInstantiatePacket.BuildPacket(Id, Name, realClassName, lParams).DebugPrintSubPacket();
return ActorInstantiatePacket.BuildPacket(Id, Name, realClassName, lParams);
}
public void AddSpawnLocation(SpawnLocation spawn)
{
mSpawnLocations.Add(spawn);
}
public void SpawnAllActors()
{
foreach (SpawnLocation spawn in mSpawnLocations)
SpawnActor(spawn);
}
}
}