using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using FFXIVClassic_Map_Server.Actors; namespace FFXIVClassic_Map_Server.actors.chara.ai.utils { static class BattleUtils { public static void DamageTarget(Character attacker, Character defender, int damage) { // todo: other stuff too if (defender is BattleNpc) { if (!((BattleNpc)defender).hateContainer.HasHateForTarget(attacker)) { ((BattleNpc)defender).hateContainer.AddBaseHate(attacker); } ((BattleNpc)defender).hateContainer.UpdateHate(attacker, damage); } } } }