require("/quests/man/man0u0") function onEventStarted(player, actor, triggerName) man0u0Quest = GetStaticActor("Man0u0"); player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil); end function onEventUpdate(player, npc, resultId) player:EndEvent(); end function onTalked(player, npc) man0u0Quest = player:GetQuest("Man0u0"); if (man0u0Quest ~= nil) then end end